Infesling: a tiny, seriously fast infestor that casts small fungal growths (3 targets max) on any target in range and dies after three seconds of being alive. Is fired from the Infestor Lord.
A smaller version of the Zealot that carries around a protoss riffle(/w crystal bayanet) capable of shooting 3 round burst of crystal shards. When the Fanatic is about to die it'll charge the closest enemy unit to deal massive melee damage /w the crystal bayanet.
when the Voidralisk is at 10% hp or less its next attack will launch its self into its enemy causing them to take damage over time. If the unit is killed by the DOT the voidralisk will respawn with 40% of its health and 30% increased regeneration for 6 seconds.
A lurker with the passive ability's to detect and spawn creep in a radial. Can no longer attack but can move underground. Enemy units lose 0.5hp/sec on creep around "creeper"
What happens when a banelings gets too fat? inner gases make it float, spawning the most terrible of the zerg creatures to date: the banecruiser!!1!one!! Once attacked, the banecruiser bursts an empowered yamato beam of infinite power, and once destroyed, a shockwave nova of acid burns to ashes the battleground and everything around it.
A timed very fast version of a reaper, does more damage too, calldownable from barracks tech labs, only just about time to reach an opponents base and back. Has an option to salvage with resources increased the less time spent.
Welp, that was easy.
Carrier + ...hmmm.... Roach!
(So hard to find a name for this one!)
A unit that spits venom to the enemy unit and from that spitted venom new small carroches are born to kill the "Spitted" unit! Lookout its THE Carroch.
A giant flying zerg that moves slow (inherited from MS) and can use a variety of psionic abilities and spawns larva on its back so you can build units on top of it, also stores ground units it builds inside it
A mix of the Scourge and the Void Ray that looks a void ray with wings, or something. Suiciadel unit. The longer it chases, the faster it goes and even more damage it does. Resets when idle.
An incredibly slow unit that loves everyone, but can only tell that to people while burrowed, in which case he cant talk because hes underground. Irony.
A unit that has to burrow to attack. Unfortunately because it's 2 stories tall, it still sticks up above the ground and can get attacked. The weapons also have to burn it's way through the ground, so by the time it reaches the enemy, they have moved out the way.
Infesling: a tiny, seriously fast infestor that casts small fungal growths (3 targets max) on any target in range and dies after three seconds of being alive. Is fired from the Infestor Lord.
Zealot + Marine
a Fanatic
A smaller version of the Zealot that carries around a protoss riffle(/w crystal bayanet) capable of shooting 3 round burst of crystal shards. When the Fanatic is about to die it'll charge the closest enemy unit to deal massive melee damage /w the crystal bayanet.
Dark Templar + Hydralisk
Voidralisk
when the Voidralisk is at 10% hp or less its next attack will launch its self into its enemy causing them to take damage over time. If the unit is killed by the DOT the voidralisk will respawn with 40% of its health and 30% increased regeneration for 6 seconds.
High Templar + Broodling
Stormling
Runs up to the enemy and turns into a psi storm.
Colossus + Baneling
Lazorling
A Baneling that runs up to the enemy and explodes and lazers shoot out in all directions
Overseer + Lurker
Creeper
A lurker with the passive ability's to detect and spawn creep in a radial. Can no longer attack but can move underground. Enemy units lose 0.5hp/sec on creep around "creeper"
Sentry + Roach
Soach
Roach that takes 50% of ranged damage, but deals less damage than a regular roach. Can also create force fields.
Thor + Zergling
Baldur
A small Thor like robot that swarms around like a zergling.
Baneling + Battlecruiser
BANECRUISER
What happens when a banelings gets too fat? inner gases make it float, spawning the most terrible of the zerg creatures to date: the banecruiser!!1!one!! Once attacked, the banecruiser bursts an empowered yamato beam of infinite power, and once destroyed, a shockwave nova of acid burns to ashes the battleground and everything around it.
Reaper + MULE xD.
Ruler
A timed very fast version of a reaper, does more damage too, calldownable from barracks tech labs, only just about time to reach an opponents base and back. Has an option to salvage with resources increased the less time spent. Welp, that was easy. Carrier + ...hmmm.... Roach! (So hard to find a name for this one!)
Carroch!
A unit that spits venom to the enemy unit and from that spitted venom new small carroches are born to kill the "Spitted" unit! Lookout its THE Carroch.
Mothership + Leviathan(!) =...
@Tekaichi: Go
Brood Mother
A giant flying zerg that moves slow (inherited from MS) and can use a variety of psionic abilities and spawns larva on its back so you can build units on top of it, also stores ground units it builds inside it
Queen ( SC1) + Siege tank
Siege Queen
A Biological Tank that instead of attacking with "bullets/cannons" it attacks with heavy Sulforic Acid that eviscerates the enemies near the splash.
Reaper+Observer
@Tekaichi: Go
Robber Invisible unit that can jump up cliffs. One-hits workers, but is next to useless against everything else.
Next: Terratron + Larva
Larvatron
A gigantic beast made up of larva. Needs about 15 larva to be created. Dies off creep. Can't do anything except morph into units.
Void Ray + Scourge
Void Scourge
A mix of the Scourge and the Void Ray that looks a void ray with wings, or something. Suiciadel unit. The longer it chases, the faster it goes and even more damage it does. Resets when idle.
Baneling + Carrier
@Exaken: Go
Carrierbane
A carrier that launches Banelings that explode into 4 interceptors which when they die become banelings again, which explode into 4 interceptors...
Lurker + Reaver
Luver
An incredibly slow unit that loves everyone, but can only tell that to people while burrowed, in which case he cant talk because hes underground. Irony.
Lurker + Colossus
@TheAlmaity: Go
Collurker
A unit that has to burrow to attack. Unfortunately because it's 2 stories tall, it still sticks up above the ground and can get attacked. The weapons also have to burn it's way through the ground, so by the time it reaches the enemy, they have moved out the way.
baneling + Time lord (Lolwut? O_o)
@wOlfLisK: Go
Obama, a Baneling. Wait, what was the game?