Personally my only problem with blizzard is that they let WoW go to their head and haven't expanded the Starcraft and warcraft and MAYBE the diablo(least likely) universes. They started to expand Warcraft and starcraft, then when wow came out the cancelled the starcraft project...
They should be expanding these expanding their horizon, when the FPS boom came about they should have had Staracraft Ghost read to ship.
I hear you. Ubisoft only has three big disadvantages:
1) Uplay is like a bugged, sucky version of Steam that's trying to hard.
2) GODDAMN DRM BULLSHIT. All of their games jump in on this bandwagon. I even once bought a Ubisoft title and received so much trouble for my worth (servers down, DRM, downloader issues) that I would've had better service if I had pirated the game, which is downright preposterous.
3) Ubisoft games seem uncannily bugged. It's less worse with the real big-time titles (i.e. Assassin's Creed), but literally every release in the less mainstream universes they maintain (i.e. Heroes of Might & Magic, the Anno series and Settlers) that I've played was littered with so many bugs it was close to unplayable after release.
When you get into the games themselves and actually play them through it's generally amazing how much thought, splendid art, clever dialogue and interesting storyline the team has managed to put in. Additionally, their games seem to really evolve: sequels generally bring all the good things from their prequels with them while only innovating the worse aspects of the game. All of this only makes it more of a shame that those three earlier problems drag the company down so much.
What are you talking about? Since WoW was released they've also released StarCraft 2 and Diablo 3. What more 'expansion' of their universes do you want?
.... I said to expand their universe, as in create new games/side stories that take place in the same universe perhaps in different genres. Hence why I gave wow and starcraft ghost as examples.
.... I said to expand their universe, as in create new games/side stories that take place in the same universe perhaps in different genres. Hence why I gave wow and starcraft ghost as examples.
Yes, and I said that since the release of WoW in 2004 Blizzard has released StarCraft II and Diablo III, which - as far as I know - are 'new games/side stories that take place in the same universe'. Not to mention the books/comics that have been released since then, which would qualify as 'side stories that take place in the same universe'.
Maybe now you can get to your point, if you have one?
Maybe now you can get to your point, if you have one?
He's right though, what happened to Starcraft Ghost? This game is more and more going the same way as Duke Nukem For(n)ever, at this point it's no use trying to finish the game because it just won't be welcome anymore. Although I'm still convinced the new MMO they're working on is somehow related to Ghost, or at least the SC universe. That would bring a lot to the SC universe, although I'm pretty sure some fanboys will still complain "we already have WoW, stop making bullshit games and fix D3" just for the pleasure of blaming someone.
About Ubisoft, I agree about Uplay (and pretty much any platform except Steam, EA is also trying hard with their own but it's just another failure)... DRMs are a pain indeed, the last game I bought from Ubisoft in a box version (AC2) just kept losing my savegames over and over and I gave up after 3 attempts... About the bugs though, don't forget Ubisoft does not make all the games from their catalog in its own studios (the same comment goes for pretty much any big company, especially EA). The other licences are done by smaller groups and Ubisoft is just looking over their shoulders, waiting to put their names on it when it's released. It is another debate but I wonder if sometimes it's better to wait a few more years for a bug-free game (AKA the gold edition), or if it's fine as it is as long as the development teams keep fixing bugs over the years.
About the bugs though, don't forget Ubisoft does not make all the games from their catalog in its own studios (the same comment goes for pretty much any big company, especially EA). The other licences are done by smaller groups and Ubisoft is just looking over their shoulders, waiting to put their names on it when it's released. It is another debate but I wonder if sometimes it's better to wait a few more years for a bug-free game (AKA the gold edition), or if it's fine as it is as long as the development teams keep fixing bugs over the years.
I realize this, but it's kind of like I said; literally every Ubisoft release I've been played in the past 5 years has been buggy - even the Assassin's Creed titles where the bugs weren't all that bad. There's a point where it would become too much of a co-incidence to chalk it up to one specific developing group. Deadline rushing has also seemingly been prevalent in a lot of these games, most namely so in Heroes of Might & Magic 6 which received two or three massive updated in the months after release that made the game actually playable.
Ghost, like the Warcraft point and click adventure game, wasn't living up to expectations (if I recall interviews and so on correctly) so is on hold and will likely never see the light of day.
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@ZealNaga: Go
Personally my only problem with blizzard is that they let WoW go to their head and haven't expanded the Starcraft and warcraft and MAYBE the diablo(least likely) universes. They started to expand Warcraft and starcraft, then when wow came out the cancelled the starcraft project...
They should be expanding these expanding their horizon, when the FPS boom came about they should have had Staracraft Ghost read to ship.
@ZealNaga: Go
I hear you. Ubisoft only has three big disadvantages:
1) Uplay is like a bugged, sucky version of Steam that's trying to hard.
2) GODDAMN DRM BULLSHIT. All of their games jump in on this bandwagon. I even once bought a Ubisoft title and received so much trouble for my worth (servers down, DRM, downloader issues) that I would've had better service if I had pirated the game, which is downright preposterous.
3) Ubisoft games seem uncannily bugged. It's less worse with the real big-time titles (i.e. Assassin's Creed), but literally every release in the less mainstream universes they maintain (i.e. Heroes of Might & Magic, the Anno series and Settlers) that I've played was littered with so many bugs it was close to unplayable after release.
When you get into the games themselves and actually play them through it's generally amazing how much thought, splendid art, clever dialogue and interesting storyline the team has managed to put in. Additionally, their games seem to really evolve: sequels generally bring all the good things from their prequels with them while only innovating the worse aspects of the game. All of this only makes it more of a shame that those three earlier problems drag the company down so much.
@Taintedwisp: Go
What are you talking about? Since WoW was released they've also released StarCraft 2 and Diablo 3. What more 'expansion' of their universes do you want?
@Mozared: Go
.... I said to expand their universe, as in create new games/side stories that take place in the same universe perhaps in different genres. Hence why I gave wow and starcraft ghost as examples.
Yes, and I said that since the release of WoW in 2004 Blizzard has released StarCraft II and Diablo III, which - as far as I know - are 'new games/side stories that take place in the same universe'. Not to mention the books/comics that have been released since then, which would qualify as 'side stories that take place in the same universe'.
Maybe now you can get to your point, if you have one?
He's right though, what happened to Starcraft Ghost? This game is more and more going the same way as Duke Nukem For(n)ever, at this point it's no use trying to finish the game because it just won't be welcome anymore. Although I'm still convinced the new MMO they're working on is somehow related to Ghost, or at least the SC universe. That would bring a lot to the SC universe, although I'm pretty sure some fanboys will still complain "we already have WoW, stop making bullshit games and fix D3" just for the pleasure of blaming someone.
About Ubisoft, I agree about Uplay (and pretty much any platform except Steam, EA is also trying hard with their own but it's just another failure)... DRMs are a pain indeed, the last game I bought from Ubisoft in a box version (AC2) just kept losing my savegames over and over and I gave up after 3 attempts... About the bugs though, don't forget Ubisoft does not make all the games from their catalog in its own studios (the same comment goes for pretty much any big company, especially EA). The other licences are done by smaller groups and Ubisoft is just looking over their shoulders, waiting to put their names on it when it's released. It is another debate but I wonder if sometimes it's better to wait a few more years for a bug-free game (AKA the gold edition), or if it's fine as it is as long as the development teams keep fixing bugs over the years.
I realize this, but it's kind of like I said; literally every Ubisoft release I've been played in the past 5 years has been buggy - even the Assassin's Creed titles where the bugs weren't all that bad. There's a point where it would become too much of a co-incidence to chalk it up to one specific developing group. Deadline rushing has also seemingly been prevalent in a lot of these games, most namely so in Heroes of Might & Magic 6 which received two or three massive updated in the months after release that made the game actually playable.
Ghost, like the Warcraft point and click adventure game, wasn't living up to expectations (if I recall interviews and so on correctly) so is on hold and will likely never see the light of day.