I couldn't finish clannad when I heard that the ending was a massive tear jerker. I just want my happy shit, man. I've had enough crying boohoo drama to last me two lifetimes.
I highly recommended playing the original clannad game. The story line has more depth, detail and humor than what can be delivered to you in a film version. Plus, the moments where you must make choices; that interactivity connects you to the story line and brings life to the characters.
I've thought about making a story based animation game. Perhaps like 80% animated story plot decision making and 20% various-goal-oriented activities (an anything goes type of mini interactive game(s)) within the animated story game.
now i wonder if what i just wrote makes any sense to anyone...
good call! Then afterwards, consider remaking the lotv or sc1 storyline (with alternate endings), in a 'choose your adventure' type map via dialogs. just throwin it out there-
That's an interesting concept. I feel like a LotV "choose your own adventure" would be a lot like the visual novel for School Days, where everybody is trying to kill each other and climb over the other's head, only to have everyone literally or figuratively fucked in the end. Good idea.
best choice i've ever made
KSNumedia's Assets: Custom Models for campaigns and mods!
Did you cry like a bitch?
Did someone sneak some onions near you towards the end?
Edit: well that double post somehow just happened. I'm leaving it.
I couldn't finish clannad when I heard that the ending was a massive tear jerker. I just want my happy shit, man. I've had enough crying boohoo drama to last me two lifetimes.
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@acidragoon: Go
Yeah, it was tear-worthy. And no, nobody sneaked onions towards me ;)
@StringStorm: Go
Boohoo drama is my kind of thing. Tokyo Ghoul, Clannad/After Story, Plastic Memories, and Your Lie in April. I loved all of them.
KSNumedia's Assets: Custom Models for campaigns and mods!
@ksnumedia: Go
I highly recommended playing the original clannad game. The story line has more depth, detail and humor than what can be delivered to you in a film version. Plus, the moments where you must make choices; that interactivity connects you to the story line and brings life to the characters.
I've thought about making a story based animation game. Perhaps like 80% animated story plot decision making and 20% various-goal-oriented activities (an anything goes type of mini interactive game(s)) within the animated story game.
now i wonder if what i just wrote makes any sense to anyone...
@TerraAzure: Go
I do know about the game and I feel like I'm missing out sticking to the anime adaptations. I'll definitely check it out.
KSNumedia's Assets: Custom Models for campaigns and mods!
@ksnumedia: Go
good call! Then afterwards, consider remaking the lotv or sc1 storyline (with alternate endings), in a 'choose your adventure' type map via dialogs. just throwin it out there-
@TerraAzure: Go
That's an interesting concept. I feel like a LotV "choose your own adventure" would be a lot like the visual novel for School Days, where everybody is trying to kill each other and climb over the other's head, only to have everyone literally or figuratively fucked in the end. Good idea.
KSNumedia's Assets: Custom Models for campaigns and mods!