I ran across this site because it was linked from one of you on the bug report forum (you actually wrote a bug post concerning a galaxy script function before the galaxy editor is available for testing? lol!)
I'm an avid mapmaker so I'm just looking around for mapmaking communities to participate in :) This one appears to be on the curse network so it promises to probably be 'the' resource for mapmaking utilities.
There doesn't seem to be much activity around here just yet, but I do see some pretty cool projects getting started like the MilkyWay editor (will the intention with this eventually be for it to be an addon/improvement to GalaxyEdit?)
A little about me:
I'm a professional programmer currently doing Ruby on Rails development (also very familiar with PHP and to a lesser extent various .NET technologies)
I've been playing Blizzard games since 1995-ish (wc2, sc1, d1/d2, wc3, WoW), but my most enjoyable experiences were making maps in all of the RTS titles (Although at the time I was in high school and below and didn't know much about what I was doing)
I have every intention of putting some serious work into SC2 maps, both solo projects and 'team' projects, and am going to try to make some Screencast 'how-tos' for map editing (similar to Ryan Bates' Ruby on Rails tutorials over at Railscasts)
It's pretty cool to see people already messing around with the sc2 files, I'm very excited to see what's in store in terms of SC2 mapmaking ^.^
Just out of curiosity, what language is this site coded in? And it appears as though you made the forum from scratch (kudos! I hate phpBB), is there in specific reason you didn't use a pre-built forum package?
First of all, welcome to Mapster, ;). As you can see, we're still touching up around here, but everything is all coming together, slowly but surely. It's still a secret, for the most part, hehe.
The current plans with MWE are to have it be the Map Editor. GalaxyEdit will be out during the Beta, yes we know that. When? Who knows. However, even when it is released for Beta, not everyone that wants to make maps has access to the Beta, whereas anyone can use MWE. Further in the future, when the game is released, there are plans to make it an add-on to GalaxyEdit instead of a competing editor... Depending on how everything ends up working out, that is.
Like you, Kaeltan and ckknight dislike phpBB, :P.
Also, if you want, you can join us on IRC at chat.freenode.net:6667 #sc2mapster.
At the moment, editing maps is not user friendly at all and reserved to a small community of "hackers". However, this is a great opportunity to play with what is available and prepare the future. The goal with the documentation is to build a comprehensive knowledge database to help people make great maps once the editor is being released.
As for this website being custom was a necessity. The forum is only a little part. This is the home for all the Curse.com projects including a repository, a ticket system, a wiki, a forum... And much more. We need to have something tailored for this need. ( http://www.curseforge.com/ )
I ran across this site because it was linked from one of you on the bug report forum (you actually wrote a bug post concerning a galaxy script function before the galaxy editor is available for testing? lol!)
I'm an avid mapmaker so I'm just looking around for mapmaking communities to participate in :) This one appears to be on the curse network so it promises to probably be 'the' resource for mapmaking utilities.
There doesn't seem to be much activity around here just yet, but I do see some pretty cool projects getting started like the MilkyWay editor (will the intention with this eventually be for it to be an addon/improvement to GalaxyEdit?)
A little about me:
It's pretty cool to see people already messing around with the sc2 files, I'm very excited to see what's in store in terms of SC2 mapmaking ^.^
Just out of curiosity, what language is this site coded in? And it appears as though you made the forum from scratch (kudos! I hate phpBB), is there in specific reason you didn't use a pre-built forum package?
First of all, welcome to Mapster, ;). As you can see, we're still touching up around here, but everything is all coming together, slowly but surely. It's still a secret, for the most part, hehe.
The current plans with MWE are to have it be the Map Editor. GalaxyEdit will be out during the Beta, yes we know that. When? Who knows. However, even when it is released for Beta, not everyone that wants to make maps has access to the Beta, whereas anyone can use MWE. Further in the future, when the game is released, there are plans to make it an add-on to GalaxyEdit instead of a competing editor... Depending on how everything ends up working out, that is.
Like you, Kaeltan and ckknight dislike phpBB, :P.
Also, if you want, you can join us on IRC at chat.freenode.net:6667 #sc2mapster.
Hey!
At the moment, editing maps is not user friendly at all and reserved to a small community of "hackers". However, this is a great opportunity to play with what is available and prepare the future. The goal with the documentation is to build a comprehensive knowledge database to help people make great maps once the editor is being released.
As for this website being custom was a necessity. The forum is only a little part. This is the home for all the Curse.com projects including a repository, a ticket system, a wiki, a forum... And much more. We need to have something tailored for this need. ( http://www.curseforge.com/ )
Thanks for passing by :)
Regarding our technology of sc2mapster, you can check out http://wiki.sc2mapster.com/technology/