Hello! At my school we recently got informed that we’re going to make a big project about something related to the current subjects and we’re going to spend 100+ hours on this project to then present it to about 150people. And I figured that I could try making a big project in the Starcraft 2 engine/map editor, something like the Blizzard version of Starjeweled on the arcadehttps://19216801.onl/. My current experience in programming and moding is very bad. I know some Java, but nothing useful really and the only moding I’ve done before is a map in Starcraft 2 were I had some triggers and changed some features on the units. But I’m very open to learning stuff as long as it’s not too all to difficult.
So my question to any of you map editors out there is if I require any programming skills to make this? Is it something that I can get into relatively quickly or am I aiming to high?
Well, the StarCraft 2 editor is not the easiest to use, but there are some tutorials online. Be sure to checkout the wiki at https://sc2mapster.fandom.com/wiki/SC2Mapster_Wiki for help. You can also look around this forum, but there's a lot of spam as of late. Java won't help you much here, the GalaxyScript code used for triggers has similar syntax to C but that's about it. Most of the editor work is going to be in Data if you're working on a mod, Triggers if you're working on an arcade (or maybe mod too), or Terrain if you're working on an arcade or melee map.
You can't really "present" a StarCraft 2 map or mod, it's not a video, presentation slides, text, or a speech. Your URL also doesn't lead anywhere.
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Hello! At my school we recently got informed that we’re going to make a big project about something related to the current subjects and we’re going to spend 100+ hours on this project to then present it to about 150people. And I figured that I could try making a big project in the Starcraft 2 engine/map editor, something like the Blizzard version of Starjeweled on the arcade https://19216801.onl/ . My current experience in programming and moding is very bad. I know some Java, but nothing useful really and the only moding I’ve done before is a map in Starcraft 2 were I had some triggers and changed some features on the units. But I’m very open to learning stuff as long as it’s not too all to difficult.
So my question to any of you map editors out there is if I require any programming skills to make this? Is it something that I can get into relatively quickly or am I aiming to high?
Well, the StarCraft 2 editor is not the easiest to use, but there are some tutorials online. Be sure to checkout the wiki at https://sc2mapster.fandom.com/wiki/SC2Mapster_Wiki for help. You can also look around this forum, but there's a lot of spam as of late. Java won't help you much here, the GalaxyScript code used for triggers has similar syntax to C but that's about it. Most of the editor work is going to be in Data if you're working on a mod, Triggers if you're working on an arcade (or maybe mod too), or Terrain if you're working on an arcade or melee map.
You can't really "present" a StarCraft 2 map or mod, it's not a video, presentation slides, text, or a speech. Your URL also doesn't lead anywhere.