The content and new games on Broodwar seemed to be in much higher numbers than what it currently is. Is this primarily due to the lack of map makers, or due to increased difficulty in the system? Or does it even come down to how much time is required https://xender.vip/.
I think it could be the opposite. The SC2 editor is much easier to upload and share than SC1. SC2 editor also has a lot more information and tooltips as SC1 mostly relied on third-party software. I'd say there are more people trying the SC2 editor than trying to make SC1 maps but maybe the number of publically published maps is a lot lower because of the higher quality bar from big arcades already published. It's definitely harder to make a nice-looking SC2 map than SC1 simply because SC2 allows you to place much more stuff on your map.
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The content and new games on Broodwar seemed to be in much higher numbers than what it currently is. Is this primarily due to the lack of map makers, or due to increased difficulty in the system? Or does it even come down to how much time is required https://xender.vip/.
I think it could be the opposite. The SC2 editor is much easier to upload and share than SC1. SC2 editor also has a lot more information and tooltips as SC1 mostly relied on third-party software. I'd say there are more people trying the SC2 editor than trying to make SC1 maps but maybe the number of publically published maps is a lot lower because of the higher quality bar from big arcades already published. It's definitely harder to make a nice-looking SC2 map than SC1 simply because SC2 allows you to place much more stuff on your map.