I wanna make some kind of moba like game and I want a shielding structure to defend a turret. how do I make the turret invulnerable if the protection Structure is alive? It's a trigger right?
Could use an autocast Effect-Target ability that applies a Buff with the Invulnerable flag and have the buff validated that the caster is not dead.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
Something like this should work I think.
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Thank you both so much! I tried both and they both worked well! Thanks!