Not sure if right section for this, so I have a question I've got my campaign n it's got a 'race' the colonists which is essentially just civilian based stuff problem is i'd like them to have their own version of a bunker buuuut i have no idea which structure/doodad/unit to use as a bunker and i'm too unskilled to create one of my own so the question what do i use?
the hut already acts as their version of a barracks and the biodome is like a primitive artsy version of that, the small house acts as depots, command biodome is their command centre and the garage is their factory, meinhoff landed is their starport. they do kinda have one currently but it's like the 'super' unit which is essentially a mobile flying bunker that can carry lotsa units buuut it's a late game thing o.O
I considered that but i feel like i want more of a colonist sorta feel ta it ya know? i would use the colonist hut but that's already being used ya know?
Hiya peeps,
Not sure if right section for this, so I have a question I've got my campaign n it's got a 'race' the colonists which is essentially just civilian based stuff problem is i'd like them to have their own version of a bunker buuuut i have no idea which structure/doodad/unit to use as a bunker and i'm too unskilled to create one of my own so the question what do i use?
One of the colonist hut/biodome models?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
the hut already acts as their version of a barracks and the biodome is like a primitive artsy version of that, the small house acts as depots, command biodome is their command centre and the garage is their factory, meinhoff landed is their starport. they do kinda have one currently but it's like the 'super' unit which is essentially a mobile flying bunker that can carry lotsa units buuut it's a late game thing o.O
Well the nova art mod has a load of buildings to choose from.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Nope.
Well, define free considering you had to pay for WOL, HOTS and LOTV.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
A trench? Sandbags?
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If you import your model to your own dependency and set up the map in the arcade, start edition players can use it.
That's how I get custom units and lotv units onto my free to play balance mod. It's a pain to do, but worth it for the players in the end.