Church and I have started up a podcast that will chronicle our journey through the StarCraft II editor (and beyond!). One of us will update this thread every time there's a new episode and add it to the original post. This podcast will shed some light on what to expect from our current projects, including some sort of timetable, and it should also explain our design philosophies and general thought processes when it comes to all things gaming, especially RTS in the realm of Brood War and StarCraft II. We understand that we hold some different opinions than many others out there, but we still thought it would be valuable for the community to know how some of its content creators operate with regards to project creation.
If you have any feedback for us, don't hesitate to post in the comments below! We're looking forward to starting a discussion about all sorts of subject matter, and we hope that our podcast will help in that regard.
Church and I have started up a podcast that will chronicle our journey through the StarCraft II editor (and beyond!). One of us will update this thread every time there's a new episode and add it to the original post. This podcast will shed some light on what to expect from our current projects, including some sort of timetable, and it should also explain our design philosophies and general thought processes when it comes to all things gaming, especially RTS in the realm of Brood War and StarCraft II. We understand that we hold some different opinions than many others out there, but we still thought it would be valuable for the community to know how some of its content creators operate with regards to project creation.
If you have any feedback for us, don't hesitate to post in the comments below! We're looking forward to starting a discussion about all sorts of subject matter, and we hope that our podcast will help in that regard.
Episode 001 - 'Reunited'
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