Sometimes I wonder if it'd be beneficial/any point to upload some of my old stuff like "Stukov and Pals" that is currently only locked in the arcade. Some of that stuff gets pretty complicated, and I feel as though no one would be able to follow it, and thus there'd be nothing for anyone to learn from it, or to even be able to improve upon it.
Do you think there's a benefit to be had in uploading old projects?
What about unfinished projects that were never released?
If these things were released, would your opinion change if some sort of video/text explanation was provided on how things worked in the map, and what was special about them? Could people use this to apply to their maps, or create new versions of the old map?
I have gotten a request or two to unlock/upload some stuff...
If it is an unfinished project then only release it if there is some unique feature people could learn from.
The editor comments and trigger comments are often enough to allow interpretation. If you have time to fully annotate your learning resource then perfect but if not something is better than nothing.
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
Concerning already published maps - if there is even 0.01 % that someone will take the map, mutate and publish it for others to play then it's worth it! Also some people learn better from directly dissecting maps inner workings, so it would help such folks too.
About unfinished projects - it's a tough choice, you'd need to showcase what it has, if you have time and mood for that then sure..
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Sometimes I wonder if it'd be beneficial/any point to upload some of my old stuff like "Stukov and Pals" that is currently only locked in the arcade. Some of that stuff gets pretty complicated, and I feel as though no one would be able to follow it, and thus there'd be nothing for anyone to learn from it, or to even be able to improve upon it.
Do you think there's a benefit to be had in uploading old projects?
What about unfinished projects that were never released?
If these things were released, would your opinion change if some sort of video/text explanation was provided on how things worked in the map, and what was special about them? Could people use this to apply to their maps, or create new versions of the old map?
I have gotten a request or two to unlock/upload some stuff...
If it is an unfinished project then only release it if there is some unique feature people could learn from.
The editor comments and trigger comments are often enough to allow interpretation. If you have time to fully annotate your learning resource then perfect but if not something is better than nothing.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Definitely!
Concerning already published maps - if there is even 0.01 % that someone will take the map, mutate and publish it for others to play then it's worth it! Also some people learn better from directly dissecting maps inner workings, so it would help such folks too.
About unfinished projects - it's a tough choice, you'd need to showcase what it has, if you have time and mood for that then sure..