Nevermind this, just some portraits from the new units *whistles*
EDIT2: Oh and just a new critter...
WARNING TO DEVELOPERS: THE M3 MODEL FORMAT HAS CHANGED. I HAVE NOT YET IDENTIFIED IF THINGS ARE JUST SCRAMBLED OR HAVE REALLY CHANGED BUT THE MATERIAL CHUNKS CANNOT BE IMPORTED. PROBABLY BONES EITHER.
They specifically did this to prevent us from taking HotS content and putting it into WoL.
Not really. Things just change. The engine has changed, I am not surprised the model format has too, probably included some improvements to it and such. And I have not tested old models, just new ones. Plus with a little bit of cleverness I've managed to animate some. The materials are just a bitch to add but not hard at all. I could, in theory, get the models inside WoL if I had the time :P
If they wanted us to not touch their content they'd have done better, like, encrypting their MPQs which would have only delayed me, really :P
ALSO NOTE: that there seems to be an improvement in tilesets. There seems to be "parallax" backgrounds, specifically for korhal city tileset. Parallax tilesets are those that add "depth" to your terrain, like in D3 for example, remember those angels fighting demons in the background of ACT 4? Yep, Parallax Backgrounds. This is my educated guess but then again, we never know with blizzard :P
Now, before I go to bed, let's take a quick look at the editor (which apparently has no visual changes whatsoever)...
First main screen with creep tool selected.
Then the new cutscene editor. My god was that properties right-side pane there before? I don't recall it and it seems so freaking useful...
AND the question you've all been waiting for, or at least the one that has kept me digging for like 2 hours past my bed time and only leaving me 1 hour to sleep.... *drums*
I've seen some new stuff that no one's posted about. What do the new maps look like? What do the Guardian and other models look like with textures on? What about the new critters (Artosis and Day9 critters, I'm not talking about the commentating bots), doodads and neutral stuff?
I've yet to see any artosis or Day9 critters... o.O there's a lot of more cool stuff that i am simply not posting. Besides, Maity has a way to preview them in editor so we'll be readying something special for you guys with that, that's my guess, they look better in the editor ;o
Either way, I am in the beta so I'll probably be streaming. I just need someone to play with me, since I am alone in sc2mapster channel :(
I've yet to see any artosis or Day9 critters... o.O there's a lot of more cool stuff that i am simply not posting. Besides, Maity has a way to preview them in editor so we'll be readying something special for you guys with that, that's my guess, they look better in the editor ;o
Either way, I am in the beta so I'll probably be streaming. I just need someone to play with me, since I am alone in sc2mapster channel :(
Quick! And you should post all you get your hands on D:
That's Zerus? I thought that was Char! Holy!
Nevermind this, just some portraits from the new units *whistles*
EDIT2: Oh and just a new critter...
WARNING TO DEVELOPERS: THE M3 MODEL FORMAT HAS CHANGED. I HAVE NOT YET IDENTIFIED IF THINGS ARE JUST SCRAMBLED OR HAVE REALLY CHANGED BUT THE MATERIAL CHUNKS CANNOT BE IMPORTED. PROBABLY BONES EITHER.
@xcorbo: Go
They specifically did this to prevent us from taking HotS content and putting it into WoL.
Not really. Things just change. The engine has changed, I am not surprised the model format has too, probably included some improvements to it and such. And I have not tested old models, just new ones. Plus with a little bit of cleverness I've managed to animate some. The materials are just a bitch to add but not hard at all. I could, in theory, get the models inside WoL if I had the time :P
If they wanted us to not touch their content they'd have done better, like, encrypting their MPQs which would have only delayed me, really :P
ALSO NOTE: that there seems to be an improvement in tilesets. There seems to be "parallax" backgrounds, specifically for korhal city tileset. Parallax tilesets are those that add "depth" to your terrain, like in D3 for example, remember those angels fighting demons in the background of ACT 4? Yep, Parallax Backgrounds. This is my educated guess but then again, we never know with blizzard :P
@xcorbo: Go
Oh, ok, then...
Now, before I go to bed, let's take a quick look at the editor (which apparently has no visual changes whatsoever)...
First main screen with creep tool selected.
Then the new cutscene editor. My god was that properties right-side pane there before? I don't recall it and it seems so freaking useful...
AND the question you've all been waiting for, or at least the one that has kept me digging for like 2 hours past my bed time and only leaving me 1 hour to sleep.... *drums*
Startools?
l*drums*
NOPE!
.*stares at all my data mining in previous posts*
What? We were supposed to wait?
So, here's a "Dominion Launching pad" All variations.
Bonus image: Collapsible rock tower.
@xcorbo: Go
Those rocks are soooo sexy :)
I've seen some new stuff that no one's posted about. What do the new maps look like? What do the Guardian and other models look like with textures on? What about the new critters (Artosis and Day9 critters, I'm not talking about the commentating bots), doodads and neutral stuff?
I've yet to see any artosis or Day9 critters... o.O there's a lot of more cool stuff that i am simply not posting. Besides, Maity has a way to preview them in editor so we'll be readying something special for you guys with that, that's my guess, they look better in the editor ;o
Either way, I am in the beta so I'll probably be streaming. I just need someone to play with me, since I am alone in sc2mapster channel :(
Quick! And you should post all you get your hands on D:
Dumping some starship... or most likely everything on starship which is actually called "Daaleam Ark"
Desert World "Phaeton"
Iceworld "Kaldir"
So I'm not doing the three korhal related tilesets, instead i'm posting random doodads:
And lastly, ZERUS
So so so many thanks, xcorbo <3 =)
Drool...
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Kaldir's gonna give us some sick terrains.