Well I have been a long time SC2 player, and I got kinda bored with the actual game and got into the custom maps, and I am also a long time fan of TD games, and I really don't like seeing unbalanced, boring, or otherwise "cookie cutter" and I decided to try to make a map on my own.
But to do this, I will need some help withe the map maker, and the tutorials are really hard for me to understand, so I was wondering if I could get some general new map maker tips and if anyone would be willing to help my learn. Thanks.
EDIT: More Specififcally what I want to learn how to do is:
Make it so certain units can build.
Edit units to make them towers
Spawn creeps when all current units are dead and after a timer has counted down
I'm making a TD game if you can't tell :P, so if you have any suggestions and or tips/tricks, that would be greatly appericiated.
Thanks I will try to watch those videos when i have time, but do you happen to know if there are any videos/beginner guides for TD games? Cause I dont want to have to watch like 12 hrs of video to find 1 hr of TD related content. :P
I find that trying to prove someone wrong about the starcraft 2 engine is just more work than is needed. Some of the systems people want to make could be made in a real game engine, UDK/Unity, in less time it takes to make a starcraft 2 map.