The Death animations are always cost much time to make them perfect, especially these models which contain morph animations, they need multiple death animations such as Tank and Viking in SC2. I spent really sizable time on the SCUD death model, there are 3 different death animations to suit all possibilities.
I will add the Lav25 and SCUD to my Modern war mod ASAP.
Holy mother! Delphinium, I can't seem to find your workflow videos. They're in a different language and the site shows this dolphin who wants me to register or something.
Do you have another set of videos that would serve as tutorial videos?
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Whatever you do, wholeheartedly, moment by heartfelt moment, becomes a tool for the expression of your very soul.
Sorry that my live for model making is dead now, (well, the biggest reason is there is not even one follower there...) The link I have shared is a Chinese online live channel, but I can use Twitch if that more easy to get for you.
Now all above models (and other assets) can be download from http://www.sc2mapster.com/assets/nanakeys-modernwarasset/#c22
Sorry that I have left about a week from this thread, I have fallen asleep when making this new model, and gotten cold because of that, and recovered until today... in these days although I was still working on them but I really didn't have wills to discuss with others.
Now the AH-64D model (with Death animations) is finished too, it's ready for SC2 mostly. If someone can share your exp on making death animations, that will be very helpful to me, for now, it still not good enough in my opinion (I am looking for a one-step script for the death animations.)
Death animations look perfectly fine to me. Not much better is really possible in starcraft 2 without needless amounts of work. I'd be interested in messing around with the max files at some point, since I think I could get better looking fire with some work, but that's about it.
I'd personally have a bigger muzzle flash on the cannon so it can be seen from RTS view.
@Delphinium1987: Go
Awesome work as always, Delphinium.
@Nebuli2: Go
:-) Thanks Nebuli2~
The Death animations are always cost much time to make them perfect, especially these models which contain morph animations, they need multiple death animations such as Tank and Viking in SC2. I spent really sizable time on the SCUD death model, there are 3 different death animations to suit all possibilities. I will add the Lav25 and SCUD to my Modern war mod ASAP.
Easily top industry quality stuff. Excellent work.
Amazing work, especially that death animation! I like how the missile flails before exploding. :D
Thank, I added both physX and SC2 ingame simulations in the death animation.
Today T-90ms is finished.
.
Superb. Comrade Vlad will be most formidable with this.
Holy mother! Delphinium, I can't seem to find your workflow videos. They're in a different language and the site shows this dolphin who wants me to register or something.
Do you have another set of videos that would serve as tutorial videos?
Whatever you do, wholeheartedly, moment by heartfelt moment, becomes a tool for the expression of your very soul.
Sweet! This is exactly the kind of quality I'm looking for. Full Blizzard treatment. Amazing work!
@AlexO6: Go
Thanks, AlexO6~ I really want to reach Blizzard quality (of course for now I am still not good enough yet, but it still nice to hear such assess.)
@GnaReffotsirk: Go
Sorry that my live for model making is dead now, (well, the biggest reason is there is not even one follower there...) The link I have shared is a Chinese online live channel, but I can use Twitch if that more easy to get for you.
Now all above models (and other assets) can be download from http://www.sc2mapster.com/assets/nanakeys-modernwarasset/#c22 Sorry that I have left about a week from this thread, I have fallen asleep when making this new model, and gotten cold because of that, and recovered until today... in these days although I was still working on them but I really didn't have wills to discuss with others.
Now the AH-64D model (with Death animations) is finished too, it's ready for SC2 mostly. If someone can share your exp on making death animations, that will be very helpful to me, for now, it still not good enough in my opinion (I am looking for a one-step script for the death animations.)
Death animations look perfectly fine to me. Not much better is really possible in starcraft 2 without needless amounts of work. I'd be interested in messing around with the max files at some point, since I think I could get better looking fire with some work, but that's about it.
I'd personally have a bigger muzzle flash on the cannon so it can be seen from RTS view.