http://us.battle.net/sc2/en/game/maps-and-mods/tutorials/missile-movers/
i'll give props to blizzard for this one
SO VERY MUCH USEFULL INFORMATION
it was hell for me for a very long time using movers. what the fuck did all those fields mean.
alot of important information finially revealed.
I honestly didn't expect this... I thought they'd continue making sugar-coated, idiot-proof tutorials for stuff that we all figured out (and made tutorials about) months ago.
... and then they post this stuff... clean, to the point, no fluff, just raw information. I want more! :D
I honestly didn't expect this... I thought they'd continue making sugar-coated, idiot-proof tutorials for stuff that we all figured out (and made tutorials about) months ago.
... and then they post this stuff... clean, to the point, no fluff, just raw information. I want more! :D
I like the information, a LOT. Explains or clarifies a lot of things I struggled with.
However, the presentation could be a little better, currently its just a massive Wall of Text. Some videos, pictures, graphics, maybe a testmap... whatever. Anything to support the plain text.
It can still stay clean and to the point, just a small picture to explain a specific flight path would add so much to the presentation without bloating.
Wondering if they made that considering our mover tutorials are partial. They seemed like they really wanted to see better movers in the blizzcon panels. Also, the mover editor is not user friendly at all and lists many optional or ignored subfields.
Its up again for me - I think they took it down to fix a text error. (A sentence about map publishing was randomly thrown in the middle of another sentence before)
I honestly didn't expect this... I thought they'd continue making sugar-coated, idiot-proof tutorials for stuff that we all figured out (and made tutorials about) months ago.
... and then they post this stuff... clean, to the point, no fluff, just raw information. I want more! :D
I like the information, a LOT. Explains or clarifies a lot of things I struggled with.
However, the presentation could be a little better, currently its just a massive Wall of Text. Some videos, pictures, graphics, maybe a testmap... whatever. Anything to support the plain text.
It can still stay clean and to the point, just a small picture to explain a specific flight path would add so much to the presentation without bloating.
Thanks for ze link :)
@Tolkfan: lol @ video
Yeah this is a great help. Excellent tutorial they chose to make.
lol never understood the yaw,pitch and roll fields . Makes more sense now!
Wondering if they made that considering our mover tutorials are partial. They seemed like they really wanted to see better movers in the blizzcon panels. Also, the mover editor is not user friendly at all and lists many optional or ignored subfields.
they removed it now. yey
Go play Antioch Chronicles Remastered!
Also, coming soon, Antioch Episode 3: Thoughts in Chaos!
Dont like mapster's ugly white? Try Mapster's Classic Skin!
Ya they did...wtf?
Oh~well~
Fortunately, I made a backup~
http://bbs.sc2ga.org/read-htm-tid-54134.html
And that's the way Blizz is gonna do everytime... cover .. duck .. cover .. throw a grenade .. run back .. duck and cover etc
:)
thank you very much Renee2islga ;)
Its up again for me - I think they took it down to fix a text error. (A sentence about map publishing was randomly thrown in the middle of another sentence before)
Nice tutorial. But retargetable missiles are still broken. They don't trigger their impact effect when the new target is not visible.