Hello everyone, I am working on a survival map that I am planning on submitting to the Rock the Cabinet Contest.
I expect myself to finish in the next 2 or 3 weeks.
Here is the concept:
Defense
You have walls (as supply depots) to protect yourself. You can upgrade these walls to form a stronger boundary around your base. In order to kill the Zerg coming at you, you can build cannons that can be upgraded. These cannons require some energy to attack, and so you build a Energy regenerator that can regenerate up to 5 cannons in a radius of 5. This energy regenerator can also be upgraded. Likewise, you will have several units you can build for protection.
Economy
You start off as a probe, and you find a place filled with minerals to build. Build your Nexus, which allows you to build upto 10 different types of Mules. Each Mule gives a number of Minerals for a number of seconds depending on the Mule. As time moves on the waves get stronger and stronger, and at some point you will have to start getting defenses that cost vespene gas. You can get Vespene Gas when you build a certain structure that gives 1 gas/ minute (it can be upgraded). Certain defenses and Mules will require Vespene Gas to be built.
Ranking System
There will be ranking system that will save your wins, losses, XP, and Rank. These things can be used to unlock various skins and color for your probe, and even unlock certain structures.
How to win?
Survive for the time given - will be a randomly generated time (depending on Game mode), but will not be too short or too long
How to lose?
Your probe dies
Other
I suck at making Map names, if anyone here would like to give suggestions for a name I would take it into consideration. Thanks in Advance :)
I am approximately 15% done with this map and need several more weeks till completion, hope I finish before May 31st. Thank you for reading
Hello everyone, I am working on a survival map that I am planning on submitting to the Rock the Cabinet Contest.
I expect myself to finish in the next 2 or 3 weeks.
Here is the concept:
Defense
You have walls (as supply depots) to protect yourself. You can upgrade these walls to form a stronger boundary around your base. In order to kill the Zerg coming at you, you can build cannons that can be upgraded. These cannons require some energy to attack, and so you build a Energy regenerator that can regenerate up to 5 cannons in a radius of 5. This energy regenerator can also be upgraded. Likewise, you will have several units you can build for protection.
Economy
You start off as a probe, and you find a place filled with minerals to build. Build your Nexus, which allows you to build upto 10 different types of Mules. Each Mule gives a number of Minerals for a number of seconds depending on the Mule. As time moves on the waves get stronger and stronger, and at some point you will have to start getting defenses that cost vespene gas. You can get Vespene Gas when you build a certain structure that gives 1 gas/ minute (it can be upgraded). Certain defenses and Mules will require Vespene Gas to be built.
Ranking System
There will be ranking system that will save your wins, losses, XP, and Rank. These things can be used to unlock various skins and color for your probe, and even unlock certain structures.
How to win?
Survive for the time given - will be a randomly generated time (depending on Game mode), but will not be too short or too long
How to lose?
Your probe dies
Other
I suck at making Map names, if anyone here would like to give suggestions for a name I would take it into consideration. Thanks in Advance :) I am approximately 15% done with this map and need several more weeks till completion, hope I finish before May 31st. Thank you for reading