So I'm the rude one now, eh. You just insulted and mocked new (maybe inexperienced about how awesome Battle.net 0.2 is, sure why not) mapmakers for crying when their map doesn't get played, when the Wc3 system actually allowed you to find people for anything very easily, but "if people know your attitude" that's fine I guess... let's move on, I agree we are a bit off topic here.
You haven't really answered me though. If I'm the "common uninformed mapper", which I am, then where does your perspective and wisdom a-la "look at the greater picture you whiny peasants!" come from exactly? Please enlighten us with your direct mapping experience and something that isn't Blizzard telling the playerbase that the system can still be improved, we honestly only see a bugged patch that slightly improved something here and there but completely ignored valid suggestions posted on the forums during the last whole year. And failed.
Promoting niche non-mainstream maps is basically impossible now, and this is a damn fact. Doesn't really matter how good or original your creation is, without coordinated boosting after server restarts you can't climb that list with non-TD/Tug maps since nobody clicks past page 3 or wants to wait 20 minutes in an empty lobby for that matter. Also, seeing your map die for good just because the server decided to reset pop counters and nobody played it in the next few minutes is the single most frustrating thing you can experience, and it happens a lot.
Please don't tell others they do not know what they are talking about, the system IS indeed awful. This is a general board afterall and it's perfectly natural for the same discussions to repeat themselves if things don't f*ing get fixed after a year, this doesn't make them less true. My 2c, or monthly wall of text.
Do you even know what you are talking about? I'm just curious, when was the last time any of you tried publishing a multiplayer map on Battle.net, or even successfully played in a full lobby past page three? Please englighten me - you must have a damn good reason to argue this system isn't fubar, we know it's pointless to create new threads but when a mapmaker comes here and politely points out the flaws of the system you shouldn't call them "illogical expectations" just because it's been like this for a year and Wc3 is something to forget even though it magically worked.
I'm sorry, this is just stupid.
You two squabble at strawmen while the real problem looms high above your heads... The big problem with the popularity system is simply that it works. It does what it intends to do. It's professional now, not the youtube but the hulu. Maps are now packaged and mapmakers limited. And it's all because of DoTA. Blizzard didn't see the golden cow, didn't think much of it. When it grew too big to control, and Blizzard lost money they could have made, they developed SC2 the way they did. It wasn't Kotick at all. I can bet you it wasn't. Point fingers at valve, Dota 2 caused this. Point fingers at icefrog. He caused this when he sold out. And most of all, point fingers at yourself, 'cause it's never entirely the other person's fault. Shame on you all, for thinking it's not your problem, it's everyone's problem. It's all our faults. You see, Blizzard knew that DoTA could not screw them out of all they could have made. The money they would have made off DoTA would be far more than WoW ever could have made them. They wanted the next big project under control, their control. And I promise you it isn't SOTIS. We've got a few gems in this incarnation of battle net, that's more than we could have bargained for. Of course, people don't give them the credit they deserve. Is it below you to do what Mephs did? Are you above Rodrigo, a better person than he is? Is Chirus' hard work deserving of no attention? Does Mafia deserve to be where debates should be? Does Power Level Overwhelming, an overlooked gem, deserve no attention cause it's creator has made no drama? Think about all this, and whatever answer you decide to use, you're wrong, think again, and then you'll be right.
Can I get a 5 minute mod status to close and delete all theese threads? Yea the system sucks for new map`s but does making a thread on a Unofficial starcraft II fansite and complaining really help?
Do you also tell people on TeamLiquid they should not whine about game balance because those are not Blizzard forums? You are free to ignore the thread, we won't hate you!
Do you also tell people on TeamLiquid they should not whine about game balance because those are not Blizzard forums? You are free to ignore the thread, we won't hate you!
@EternalWraith: Go
So I'm the rude one now, eh. You just insulted and mocked new (maybe inexperienced about how awesome Battle.net 0.2 is, sure why not) mapmakers for crying when their map doesn't get played, when the Wc3 system actually allowed you to find people for anything very easily, but "if people know your attitude" that's fine I guess... let's move on, I agree we are a bit off topic here.
You haven't really answered me though. If I'm the "common uninformed mapper", which I am, then where does your perspective and wisdom a-la "look at the greater picture you whiny peasants!" come from exactly? Please enlighten us with your direct mapping experience and something that isn't Blizzard telling the playerbase that the system can still be improved, we honestly only see a bugged patch that slightly improved something here and there but completely ignored valid suggestions posted on the forums during the last whole year. And failed.
Promoting niche non-mainstream maps is basically impossible now, and this is a damn fact. Doesn't really matter how good or original your creation is, without coordinated boosting after server restarts you can't climb that list with non-TD/Tug maps since nobody clicks past page 3 or wants to wait 20 minutes in an empty lobby for that matter. Also, seeing your map die for good just because the server decided to reset pop counters and nobody played it in the next few minutes is the single most frustrating thing you can experience, and it happens a lot.
Please don't tell others they do not know what they are talking about, the system IS indeed awful. This is a general board afterall and it's perfectly natural for the same discussions to repeat themselves if things don't f*ing get fixed after a year, this doesn't make them less true. My 2c, or monthly wall of text.
You two squabble at strawmen while the real problem looms high above your heads... The big problem with the popularity system is simply that it works. It does what it intends to do. It's professional now, not the youtube but the hulu. Maps are now packaged and mapmakers limited. And it's all because of DoTA. Blizzard didn't see the golden cow, didn't think much of it. When it grew too big to control, and Blizzard lost money they could have made, they developed SC2 the way they did. It wasn't Kotick at all. I can bet you it wasn't. Point fingers at valve, Dota 2 caused this. Point fingers at icefrog. He caused this when he sold out. And most of all, point fingers at yourself, 'cause it's never entirely the other person's fault. Shame on you all, for thinking it's not your problem, it's everyone's problem. It's all our faults. You see, Blizzard knew that DoTA could not screw them out of all they could have made. The money they would have made off DoTA would be far more than WoW ever could have made them. They wanted the next big project under control, their control. And I promise you it isn't SOTIS. We've got a few gems in this incarnation of battle net, that's more than we could have bargained for. Of course, people don't give them the credit they deserve. Is it below you to do what Mephs did? Are you above Rodrigo, a better person than he is? Is Chirus' hard work deserving of no attention? Does Mafia deserve to be where debates should be? Does Power Level Overwhelming, an overlooked gem, deserve no attention cause it's creator has made no drama? Think about all this, and whatever answer you decide to use, you're wrong, think again, and then you'll be right.
Can I get a 5 minute mod status to close and delete all theese threads? Yea the system sucks for new map`s but does making a thread on a Unofficial starcraft II fansite and complaining really help?
Do you also tell people on TeamLiquid they should not whine about game balance because those are not Blizzard forums? You are free to ignore the thread, we won't hate you!
So are you your not doing anything helpfull...
This is why close threads like this.