i remember seeing issue like this throughout the forums. As far as i can theres very few workarounds. In the end i dont know anything for sure but i suggest you look around and prepare for the worst.
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I used the actor model rather than the actor since I assumed that using models is less memory/CPU intensive.
Anyway two problem with splats. (I use Blood Splats)
Blend duration doesn't seem to work when using SetScaleAbsolute.
The splats are not seen by low graphic users.
Help?
Member since 2010. Made the -The Thing- [Revival] game. Nostalgic of the WC3 days.
i remember seeing issue like this throughout the forums. As far as i can theres very few workarounds. In the end i dont know anything for sure but i suggest you look around and prepare for the worst.