Use the catalog "Effect" type. You have to reference the effect that handles the damage for a weapon ("Amount", field). For the period, you have to reference the weapon itself.
If you're confused and need specific instructions, I'll follow up shortly.
Use the catalog "Effect" type. You have to reference the effect that handles the damage for a weapon ("Amount", field). For the period, you have to reference the weapon itself.
If you're confused and need specific instructions, I'll follow up shortly.
As said above, damage is not on the unit, it is an effect. The easiest way to find what you are looking for is to click on it in the data editor. Then (i forget which tab, VIEW i believe) click "view as raw data". all of your fields will change to be what you would want to put in that function...
Say "Zealot Attack (damage)" was the name of his attack effect, it would most likely be affect;ZealotAttackdamage;Amount
There are many things you cannot change. if you get the error "errorcatalogfieldnotwritten" it usually means that is a field you cannot change with that function.
Hello mapsters.
I've been on my map for quite a while and I've encounter a problem lately.
What I want: The ''field value'' to change my zealot Attack Damage via the trigger ''Catalog field value Set''
I know that to change my unit armor, the field value is LifeArmor, but I don't know for Attack Damage.
Thank you.
@mnadeau1992: Go
Use the catalog "Effect" type. You have to reference the effect that handles the damage for a weapon ("Amount", field). For the period, you have to reference the weapon itself.
If you're confused and need specific instructions, I'll follow up shortly.
@CSMakoInfused: Go
Sorry, I'm quite newb when it comes to Catalog values and Datas. Can you explain a bit more?
I've: Set value of ''Effects'' ... then I'm lost.
Thank you for the reply.
As said above, damage is not on the unit, it is an effect. The easiest way to find what you are looking for is to click on it in the data editor. Then (i forget which tab, VIEW i believe) click "view as raw data". all of your fields will change to be what you would want to put in that function...
Say "Zealot Attack (damage)" was the name of his attack effect, it would most likely be affect;ZealotAttackdamage;Amount
"Amount" is the field for damage. There are a lot of other neat things you can change, some of which are difficult. I know there is this same post on here, but I have the one from the hive bookmarked; http://www.hiveworkshop.com/forums/trigger-gui-galaxy-ai-scripts-657/catalog-functions-178518/
There are many things you cannot change. if you get the error "errorcatalogfieldnotwritten" it usually means that is a field you cannot change with that function.
Skype: [email protected] Current Project: Custom Hero Arena! US: battlenet:://starcraft/map/1/263274 EU: battlenet:://starcraft/map/2/186418
@GlornII: Go
Alright, thank you both of you, I found it out.
Here is what I've done.
Set value of ''Effects'' ''PsiBlades'' ''Amount'' for player (Triggering player) to ''0''
So,
Again, thank you really much :D
@mnadeau1992: Go
Seems like someone beat me to the explanation. I think you got the hang of it, you're most welcome.
Good guide - was trying to figure out to how change the damage for a specific weapon in NOTD and this helped.