I think they entirely missed that. I loved the crap out of that game, so this map is going on me and my friend's list for when free arcade comes out.
... they can't talk about it? How d'you think EA would respond if Blizzard made a video spotlighting a map played in their game, advertising it by saying "hey this is a lot like those Dungeon Keeper games"?
Beeing a featured map you can already play it with the free SC2 client
BTW I talked about dungeon keeper in the interview that's coming up, I don't think they will censor it :D
They just had no reason to talk about it, who played DK knows what this map is about!
Congrats. I tried it once before a long time ago; but I tried it again just prior to it being featured - it's much improved now, I found it easier to figure out and play.
On that note, did the feedback I sent ever get to you? It crashed my first game playing it and I had a little bit of feedback about the interface and tutorial.
Neither; which is why I asked. Traysent had asked me to play it and give him my impressions on how good the tutorial was and how intuitive the interface is; and sent him an email with my feedback. He never said if he was going to forward it to you or not, which is why I asked.
I'm presuming not; I didn't have much to say but here's what it was:
Few notes on the tutorial: I got stuck the first time I had to dig a 3x3 room because I didn't notice the highlighted area and thought you could dig any 3x3 room.
Sometimes I would achieve a tutorial objective before I finished reading the tip at the top right; and wished I could open it again. (As they appeared to permanently disappear after you accomplished them) The only time I can remember this being an issue is I accidentally slapped my queen just as the tip came up, and I never was able to read or figure out what slapping did. Otherwise, tutorial seemed fine.
The game worked smoothly, no troubles figuring out how to play it. I won my first game fine.
Few things I noticed; the key for slapping a unit is the same one you'll use if you're dropping units from your keeper's hand. So often times if I picked up 6 Zerglings and started dropping them, I'd also accidentally slap a few of them once I dropped them all.
Secondly, I got alerts for units being hungry and sleepy which confused me - I had available nests and plenty of food, and dropping the units nearby didn't fix it either. Maybe the alerts just don't go away even after you get them food and rest?
That's all, otherwise I found it pretty easy to learn and play.
Ooooooh you mean by mail!
Yes I received it and on this version I fixed the 2 issues you listed.
Dropping creatures now creates a cooldown for the slap so you should not accidentally slap your creatures again.
I did not receive anything about alerts but I figured out the problem and fixed it already ;)
Nice thanks. When you do another major update, il make a more extended video, explaining more about the game. Took this footage at 2 am and was kinda sleepy :p
After 3 years of work the map has finally been featured ;)
Heyyy grats
Grats!
Congrats on the spotlight! :)
Congratulations, well deserved!
Well done, congrats!
Well done, keep up the good work.
Is it me or did they miss the strong dungeon keeper roots?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
I think they entirely missed that. I loved the crap out of that game, so this map is going on me and my friend's list for when free arcade comes out.
... they can't talk about it? How d'you think EA would respond if Blizzard made a video spotlighting a map played in their game, advertising it by saying "hey this is a lot like those Dungeon Keeper games"?
@unclesatan: Go
Beeing a featured map you can already play it with the free SC2 client BTW I talked about dungeon keeper in the interview that's coming up, I don't think they will censor it :D They just had no reason to talk about it, who played DK knows what this map is about!
Congrats. I tried it once before a long time ago; but I tried it again just prior to it being featured - it's much improved now, I found it easier to figure out and play.
On that note, did the feedback I sent ever get to you? It crashed my first game playing it and I had a little bit of feedback about the interface and tutorial.
@TheSkunk2: Go
Did you write it on b.net or on the forums at http://hivekeeper.rocks.it ?
Neither; which is why I asked. Traysent had asked me to play it and give him my impressions on how good the tutorial was and how intuitive the interface is; and sent him an email with my feedback. He never said if he was going to forward it to you or not, which is why I asked.
I'm presuming not; I didn't have much to say but here's what it was:
Few notes on the tutorial: I got stuck the first time I had to dig a 3x3 room because I didn't notice the highlighted area and thought you could dig any 3x3 room.
Sometimes I would achieve a tutorial objective before I finished reading the tip at the top right; and wished I could open it again. (As they appeared to permanently disappear after you accomplished them) The only time I can remember this being an issue is I accidentally slapped my queen just as the tip came up, and I never was able to read or figure out what slapping did. Otherwise, tutorial seemed fine.
The game worked smoothly, no troubles figuring out how to play it. I won my first game fine.
Few things I noticed; the key for slapping a unit is the same one you'll use if you're dropping units from your keeper's hand. So often times if I picked up 6 Zerglings and started dropping them, I'd also accidentally slap a few of them once I dropped them all.
Secondly, I got alerts for units being hungry and sleepy which confused me - I had available nests and plenty of food, and dropping the units nearby didn't fix it either. Maybe the alerts just don't go away even after you get them food and rest?
That's all, otherwise I found it pretty easy to learn and play.
Congrats :D! I so loved dungeon keeper
@TheSkunk2: Go
Ooooooh you mean by mail!
Yes I received it and on this version I fixed the 2 issues you listed.
Dropping creatures now creates a cooldown for the slap so you should not accidentally slap your creatures again.
I did not receive anything about alerts but I figured out the problem and fixed it already ;)
I enjoyed it a lot and I am going to continue playing it. Keep expanding it please :D:
nice, I'll link the video on my forums and fb ;)
@Bibendus: Go
Nice thanks. When you do another major update, il make a more extended video, explaining more about the game. Took this footage at 2 am and was kinda sleepy :p
My interview is out, I made some publicity to sc2mapster but probably noone will read it anyway :D
http://us.battle.net/sc2/en/blog/11735472/arcade-highlight-hive-keeper-11-22-2013
I read a couple of lines, some weeks ago :D.
So when is the next major update comming out :)?