If i'm furbished with the raw material, i can edit it to the mapmakers involved wishes' ;)
(ingame footage/music(s) to add/info to display/logos and links/at least an idea of what it shouldn't be or best: a storyboard of what is wished/thought)
Whoa, a video would indeed be awesome... if anyone wants to do one, well, sounds great to me! I'll leave all the movie making and uploading to you guys, feel free to do your thing. =P
And Aegis, the mod is right there in the downloads (SC1Mod). I've tweaked it a little bit but it's basically all MavercK's work. If you want to use it, that's totally ok by me. You probably should be asking MavercK instead but I don't think he will mind either.
Holy shit... all those little bugs are bothering me even more now. If only the data editor would work...
Keyeszx: No cinematics, as the file size might've been too much. And no, you won't find this on battle.net, main reason being the restrictions on file size and number of maps. Not to mention I'm pretty disgusted by the whole forced publishing system.
Grats yourself, dude! Since you're at least 33% of the remake. By the way, seeing as you're more experienced with the data editor, are you having any problems with it since the patch? Maybe I just don't know what I'm doing, but it seems that any data editing I've tried to do after the patch just refuses to work.
maverck what days are there usually a lot of people on sc2bw channel? It's so random, some days there will be like 20 and others it'll have one other besides me. I wish I could find more games so I can get better at scbw.
Uh, the mod uses just Liberty (mod) and Liberty (campaign). The maps themselves use SC1mod, Liberty, and Liberty Multi, in that order. I kind of recompiled the mod. At this point I'm thinking that completely rebuilding the mod using your SC2BW isn't out of the question. If I (and/or Ultraling) end up doing that, I should probably do it right this time. I'm kind of hoping that the next patch fixes some of this stuff, though.
i wish it was easier too :(
i've tried almost everything. if i can ever get decent internet for streaming i'll start doing that but for now im stumped. custom map system is horrible for most genre's. but it's the worst for melee map styles such as SC2BW with large map pools
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I'm still interested in the mod, too. :)
Jones just made Episode 2, the Zerg Campaign. Anyone able to make a video of Terran/Zerg? :D.
If i'm furbished with the raw material, i can edit it to the mapmakers involved wishes' ;)
(ingame footage/music(s) to add/info to display/logos and links/at least an idea of what it shouldn't be or best: a storyboard of what is wished/thought)
You say half of the jobs is getting those? ;)
@Sixen: Go
I have a bunch of gameplay footage from the terran campaign, I've just been lazy... Mebbe I'll do that tonight
@PirateArcade | I make games | Ask me things on Discord
Would be nice, ;).
That would be AWESOME. :)
Whoa, a video would indeed be awesome... if anyone wants to do one, well, sounds great to me! I'll leave all the movie making and uploading to you guys, feel free to do your thing. =P
And Aegis, the mod is right there in the downloads (SC1Mod). I've tweaked it a little bit but it's basically all MavercK's work. If you want to use it, that's totally ok by me. You probably should be asking MavercK instead but I don't think he will mind either.
- karlprojektorinski AKA Jones
Video got made! By Husky nonetheless!
Are the campaigns all packaged together by the Episode? I can't find them.
@Keyeszx: Go
http://www.sc2mapster.com/profiles/Jones313/maps/
Rebel Yell is terran, Overmind is Zerg.
Just realized that he has them packaged together. Can't wait for protoss. Does it have cinematics too?
Also will this be uploaded to bnet? It'd be awesome to be able to just jump in and play.
Holy shit... all those little bugs are bothering me even more now. If only the data editor would work...
Keyeszx: No cinematics, as the file size might've been too much. And no, you won't find this on battle.net, main reason being the restrictions on file size and number of maps. Not to mention I'm pretty disgusted by the whole forced publishing system.
- karlprojektorinski AKA Jones
gratz :)
@maverck: Go
Grats yourself, dude! Since you're at least 33% of the remake. By the way, seeing as you're more experienced with the data editor, are you having any problems with it since the patch? Maybe I just don't know what I'm doing, but it seems that any data editing I've tried to do after the patch just refuses to work.
- karlprojektorinski AKA Jones
I noticed the feature to continue the campaign. How do you use that? It said can't open map files. Do I have to have the files somewhere specific?
@Keyeszx: Go
Yes, your Starcraft 2 installation directory/Maps/Rebel Yell. The instructions are on the project page.
- karlprojektorinski AKA Jones
i havn't noticed any problems since the patch. patches generally break things however. what dependencies are you using?
maverck what days are there usually a lot of people on sc2bw channel? It's so random, some days there will be like 20 and others it'll have one other besides me. I wish I could find more games so I can get better at scbw.
@maverck: Go
Uh, the mod uses just Liberty (mod) and Liberty (campaign). The maps themselves use SC1mod, Liberty, and Liberty Multi, in that order. I kind of recompiled the mod. At this point I'm thinking that completely rebuilding the mod using your SC2BW isn't out of the question. If I (and/or Ultraling) end up doing that, I should probably do it right this time. I'm kind of hoping that the next patch fixes some of this stuff, though.
- karlprojektorinski AKA Jones
@Keyeszx:
i wish it was easier too :(
i've tried almost everything. if i can ever get decent internet for streaming i'll start doing that but for now im stumped. custom map system is horrible for most genre's. but it's the worst for melee map styles such as SC2BW with large map pools