After the 1.4.1 patch (not sure of the number, it was the one they buffed warp prism), the terrain editing screen got a colored fog over it; according to the selected terrain texture, the color changes. It also disapears if i tilt the camera at a very acute angle. I tried changing the "shaders" video option, the lower it is, the more opaque the fog gets. Has anyone else experienced something like this?
After the 1.4.1 patch (not sure of the number, it was the one they buffed warp prism), the terrain editing screen got a colored fog over it; according to the selected terrain texture, the color changes. It also disapears if i tilt the camera at a very acute angle. I tried changing the "shaders" video option, the lower it is, the more opaque the fog gets. Has anyone else experienced something like this?
Screenshots:
http://i52.tinypic.com/sw2qg6.png
http://i54.tinypic.com/aep11y.png
switch layers (units to doodads, etc). its a common bug
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@humodz: Go Same problem here, I thought it was something I could turn off, but I didn't find anything related to it. Changing layers doesn't work.
i tried what alevice posted
it "fixed" when i changed the layers to "terrain" and ins't re-appearing when i restart the editor (even if it starts on another layer)
@humodz: Go Hhhmm maybe I haven't tried the terrain layer, I'm away from terrain work for some time.
It worked! So switching to terrain layer fixes it. Thanks Alevice.