So, instead of following my tradition of buying Blizzard releases at midnight, I cooled my heels on this one. I'm undecided between consumer rage and the likelihood that the game will well exceed the entertainment value that I'd put into buying it. My question is this:
For those of you that bought SC2 already, would you go back in time warn yourself not to buy it, given the chance?
More clearly, are you disappointed enough that you want your money back?
So, instead of following my tradition of buying Blizzard releases at midnight, I cooled my heels on this one. I'm undecided between consumer rage and the likelihood that the game will well exceed the entertainment value that I'd put into buying it. My question is this:
For those of you that bought SC2 already, would you go back in time warn yourself not to buy it, given the chance? More clearly, are you disappointed enough that you want your money back?
most people raging not even bought the game, go to amazon.com and look at the comments with 1 star, this guys always argue something like the LAN and bullshit.
The game is awesome and deserves it's 60$ and 40$ for each expantion.
To be honest, the only thing kinda dissapointed me was the ending of the campaign, but that's because I'm not used to blizzard giving happy endings. As for the rest, the game is quite polish and it's worth every penny.
If you're into playing Melee or Campaign, it's definitely worth it. There's a few things about Mapping that i'm unhappy with, like the limit of maps we can publish, etc. Nothing major though, I would highly recommend buying the game.
Absolute amazing use of $60. I don't think I could come up with a better way to spend that tiny amount of money if I tried. You're buying SO much and paying SO little.
I did go read the reviews on amazon... and it is ironic that LAN, regionalization, registering to play solo, and OMG 29 missions with one race instead of 10 each with all 3??? ... those issues don't bother/affect me at all.
I suppose my only real issue is the custom map system's lack of "browse new" features and the abuse of popularity listing. UMS maps will keep me playing for years, and I don't want to support a flawed UMS system. But, if Sixen fully supports it and that's the bread and butter here, it's good enough for me.
It's amazing. As in epic amazing. Like you might expect from Blizzard, it's even better than their older games, which were downright brilliant to start with in the first place.
I'm so positive about it I don't even know where to begin. The campaign has greatly diverse missions, grabs you from the start without being boring, is exactly right on difficulty, has meaningful side-quests that are fun to complete and has a GREAT, GREAT immersive and surprising storyline... Starcraft 2 isn't as much an 'RTS' as it is what I would call an 'E-book'. The cinematics are SICKLY well done, the mission diversity requires you to try a different tactic for each mission, the choices-of-alliance you get actually impact your play, there are a gazillion easter eggs referring to not only other Blizzard franchise but basically EVERYTHING that exists (this ranges from WoW to horror movies to pretty much anything). Characters are realistic, balance is extraordinary, achievements are actually fun to get rather than random 'complete this task' things... Oh, and there's an amazing list of 'challenges' to play through once you're done with the campaign.
And I haven't even mentioned the sick detail that goes into this game. You can see the effing sweat pour of peoples' eyebrows in cinematics. There are graphical changes for pretty much every single update out there. Heck, take this as an example; I was playing a map just ago where I started off with a hero who had a custom-made Blink ability (like the one Stalkers and the Warden from Warcraft 3 have). I later got actual Stalkers who also had this ability - the two actually worked together in my interface. As in when I selected both my Stalkers and my hero and used Blink, they would both use their own form of blink to reach the target terrain, rather than having only the hero or only the Stalkers Blink. The detail really goes that far to provide a seriously sickly good gameplay. EVERY tiny little detail of the lore is worked out, up to the way Medivacs work.
Really, even if you HATE RTS's... If you don't like Starcraft 2, you're never going to like any game.
Note that this is all singleplayer though; I've gotten my fair share of melee-experience online in the beta, which was cool (release melee games should be fairly similar), but I haven't really worked with custom maps yet since release.
It is emazing... the lore is great, the missions feel great... just like what ppl said thus far, its TO DIE FOR!!!
the only pet peeve I have is kerrigan having the same portrait as nova... really now? :(
Yeah. This more or less pissed me off too. Here is a list of all the things I think Blizzard needs to fix for HotS:
- I want Glynnis back. Honestly. All of Kerrigan's lines this time around we're extremely generic and boring. IDK if this intended or not but it really seemed lack luster
- Voice acting in general wasn't all that good. Overall it sounds like a WarCraft game even though it plays like StarCraft. Which is screwed up. And the voices did not in most cases sound 'powerful' like SC1's did. It's like it's giving us too much info... idk just needs to be fixed FOR SURE.
- Game feels extremely close minded/lonely. No chat channels, no sense of a community, etc. This and the fact that I found the campaign to be reallly... uh... well tbh it felt like time stopped. Like there was nothing else going on aside from your missions in all of the universe. And I know chat channels are coming eventually, honestly I don't know what kind of weed blizz has been smoking to think that all will be fine without chat channels. They give a sense of community and openness that the game does not currently have. It's so... ugh empty.
- *spooooooooooooooooooooooillllllllllllleeeeeeeeeeeerrrrsssssss* --> Also the fact that kerrigan was de-infested kind of made me a lil' disappointed. Even if Zeratual was right in the universe ending/etc. Oh well it was still a good ending.
- Too much of a choice in units. I find that in most missions I did not even use more than 3 - 5 units. There is no real need to give us so many, although it was cool to see some scrapped concepts be brought back. You can usually accomplish any mission with infantry alone if you wanted. Or mass vikings. If you wanted. More possibilities is good but when things just aren't getting used it kinda annoys me.
Overall the campaign was fun though. I can already speculate about what I will see in HotS:
spoilers ahead*
- Raynor has to now protect kerrigan from those that would try to kill her now that she is more... vulnerable
- The Zerg will either get a new leader OR perhaps Kerrigan will still be able to control them as she is still part zerg I'm guessing as her hair did not change back to the old sarah's too in that cutscene. So maybe she is still part zerg, just not evil any more.
- Mengsk will learn of Kerrigan's survival and attempt to kill her at every corner he can
- Valerian will eventually die in HotS
- Lurker will be re-introduced
- Some more crazy protoss/zerg hybrid shit will go down
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So, instead of following my tradition of buying Blizzard releases at midnight, I cooled my heels on this one. I'm undecided between consumer rage and the likelihood that the game will well exceed the entertainment value that I'd put into buying it. My question is this:
For those of you that bought SC2 already, would you go back in time warn yourself not to buy it, given the chance? More clearly, are you disappointed enough that you want your money back?
most people raging not even bought the game, go to amazon.com and look at the comments with 1 star, this guys always argue something like the LAN and bullshit.
The game is awesome and deserves it's 60$ and 40$ for each expantion.
To be honest, the only thing kinda dissapointed me was the ending of the campaign, but that's because I'm not used to blizzard giving happy endings. As for the rest, the game is quite polish and it's worth every penny.
If you're into playing Melee or Campaign, it's definitely worth it. There's a few things about Mapping that i'm unhappy with, like the limit of maps we can publish, etc. Nothing major though, I would highly recommend buying the game.
Absolute amazing use of $60. I don't think I could come up with a better way to spend that tiny amount of money if I tried. You're buying SO much and paying SO little.
I did go read the reviews on amazon... and it is ironic that LAN, regionalization, registering to play solo, and OMG 29 missions with one race instead of 10 each with all 3??? ... those issues don't bother/affect me at all.
I suppose my only real issue is the custom map system's lack of "browse new" features and the abuse of popularity listing. UMS maps will keep me playing for years, and I don't want to support a flawed UMS system. But, if Sixen fully supports it and that's the bread and butter here, it's good enough for me.
It's amazing. As in epic amazing. Like you might expect from Blizzard, it's even better than their older games, which were downright brilliant to start with in the first place.
I'm so positive about it I don't even know where to begin. The campaign has greatly diverse missions, grabs you from the start without being boring, is exactly right on difficulty, has meaningful side-quests that are fun to complete and has a GREAT, GREAT immersive and surprising storyline... Starcraft 2 isn't as much an 'RTS' as it is what I would call an 'E-book'. The cinematics are SICKLY well done, the mission diversity requires you to try a different tactic for each mission, the choices-of-alliance you get actually impact your play, there are a gazillion easter eggs referring to not only other Blizzard franchise but basically EVERYTHING that exists (this ranges from WoW to horror movies to pretty much anything). Characters are realistic, balance is extraordinary, achievements are actually fun to get rather than random 'complete this task' things... Oh, and there's an amazing list of 'challenges' to play through once you're done with the campaign.
And I haven't even mentioned the sick detail that goes into this game. You can see the effing sweat pour of peoples' eyebrows in cinematics. There are graphical changes for pretty much every single update out there. Heck, take this as an example; I was playing a map just ago where I started off with a hero who had a custom-made Blink ability (like the one Stalkers and the Warden from Warcraft 3 have). I later got actual Stalkers who also had this ability - the two actually worked together in my interface. As in when I selected both my Stalkers and my hero and used Blink, they would both use their own form of blink to reach the target terrain, rather than having only the hero or only the Stalkers Blink. The detail really goes that far to provide a seriously sickly good gameplay. EVERY tiny little detail of the lore is worked out, up to the way Medivacs work.
Really, even if you HATE RTS's... If you don't like Starcraft 2, you're never going to like any game.
Note that this is all singleplayer though; I've gotten my fair share of melee-experience online in the beta, which was cool (release melee games should be fairly similar), but I haven't really worked with custom maps yet since release.
It is emazing... the lore is great, the missions feel great... just like what ppl said thus far, its TO DIE FOR!!!
the only pet peeve I have is kerrigan having the same portrait as nova... really now? :(
SC2 is SC with graphics upgrade. The presentation etc is excellent. Game is short. Battlenet is shit.
Yeah. This more or less pissed me off too. Here is a list of all the things I think Blizzard needs to fix for HotS:
- I want Glynnis back. Honestly. All of Kerrigan's lines this time around we're extremely generic and boring. IDK if this intended or not but it really seemed lack luster
- Voice acting in general wasn't all that good. Overall it sounds like a WarCraft game even though it plays like StarCraft. Which is screwed up. And the voices did not in most cases sound 'powerful' like SC1's did. It's like it's giving us too much info... idk just needs to be fixed FOR SURE.
- Game feels extremely close minded/lonely. No chat channels, no sense of a community, etc. This and the fact that I found the campaign to be reallly... uh... well tbh it felt like time stopped. Like there was nothing else going on aside from your missions in all of the universe. And I know chat channels are coming eventually, honestly I don't know what kind of weed blizz has been smoking to think that all will be fine without chat channels. They give a sense of community and openness that the game does not currently have. It's so... ugh empty.
- *spooooooooooooooooooooooillllllllllllleeeeeeeeeeeerrrrsssssss*
--> Also the fact that kerrigan was de-infested kind of made me a lil' disappointed. Even if Zeratual was right in the universe ending/etc. Oh well it was still a good ending.- Too much of a choice in units. I find that in most missions I did not even use more than 3 - 5 units. There is no real need to give us so many, although it was cool to see some scrapped concepts be brought back. You can usually accomplish any mission with infantry alone if you wanted. Or mass vikings. If you wanted. More possibilities is good but when things just aren't getting used it kinda annoys me.
Overall the campaign was fun though. I can already speculate about what I will see in HotS:
- Raynor has to now protect kerrigan from those that would try to kill her now that she is more... vulnerable
- The Zerg will either get a new leader OR perhaps Kerrigan will still be able to control them as she is still part zerg I'm guessing as her hair did not change back to the old sarah's too in that cutscene. So maybe she is still part zerg, just not evil any more.
- Mengsk will learn of Kerrigan's survival and attempt to kill her at every corner he can
- Valerian will eventually die in HotS
- Lurker will be re-introduced
- Some more crazy protoss/zerg hybrid shit will go down