In a jungle on planet Abaddon, executors of Vanguard of Aiur is protecting Stellar Core from 60 waves of rampaging Zerg! 4 players coop tower defense, summon heroes, harvest resources, build towers to resist dozens of different Zerg! Challenge Bosses, upgrade Resonance Crystal, buy more heroes, artifacts, towers!
Game Name: Clash on Abaddon: Stellar Core
Players: 4
Game Type: coop tower defense
Language: Chinese, English
TRAILER
HERO
Player have a hero avatar in Clash on Abaddon. Hero can cast spells, build towers, trigger altars, and play an important part in against the boss.
TOWER
Tower from different tribe have different traits, good defense against different type of Zerg units. Can be enhanced by Runes and Relics. Buy more towers when you get a higher level!
ZERG BOSS
Mighty and unique Zerg, have various skills and deals terrible damage to Stellar Core, but have a great rewards. Can you defeat the bosses?
NEXUS
You don’t earn money by killing mobs in Clash on Abaddon! Nexus is the core of the economic system. Player can build Probes to harvest minerals and vespene gas which can be used to build and upgrade towers. Nexus also have many technologies about probe and hero.
LEVEL UP!
You can buy more hero and towers with Terrazine Crystal gained after each game, and unlock more skills at a higher level!
Wow that looks really good! That's quite an impressive UI you have going on. I don't think there are very many maps with that sort of professional polish. Just out of curiosity, how large is your team and how many hours would you estimate did you put into the map?
Yes, in fact we are not very satisfied with this map, there are still lot of problems in it but because the BarCraft in down so we still released it. At least we learnt many things from it :)
Wow, an amazing looking map. And thank you for the English translation.
I do have to say that the map is still quite unfriendly to new players. I'd suggest the difficulty of the novice level be turned down significantly and perhaps increase the XP and Terrazine rewards for each game, and reward the relic to all players rather than just 1 to provide a greater reward for playing the game.
This game is so fun, but way too difficult. There is simply not enough terrazine given after death. When I play with my friends in Standard, we get to wave 25 to 33 or so and only get about 25 to 30 terrazine. That's hardly enough seeing that decent things cost 200 to 750 terr. This game is also way too imbalanced for solo play.
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In a jungle on planet Abaddon, executors of Vanguard of Aiur is protecting Stellar Core from 60 waves of rampaging Zerg! 4 players coop tower defense, summon heroes, harvest resources, build towers to resist dozens of different Zerg! Challenge Bosses, upgrade Resonance Crystal, buy more heroes, artifacts, towers!
TRAILER
HERO
Player have a hero avatar in Clash on Abaddon. Hero can cast spells, build towers, trigger altars, and play an important part in against the boss.
TOWER
Tower from different tribe have different traits, good defense against different type of Zerg units. Can be enhanced by Runes and Relics. Buy more towers when you get a higher level!
ZERG BOSS
Mighty and unique Zerg, have various skills and deals terrible damage to Stellar Core, but have a great rewards. Can you defeat the bosses?
NEXUS
You don’t earn money by killing mobs in Clash on Abaddon! Nexus is the core of the economic system. Player can build Probes to harvest minerals and vespene gas which can be used to build and upgrade towers. Nexus also have many technologies about probe and hero.
LEVEL UP!
You can buy more hero and towers with Terrazine Crystal gained after each game, and unlock more skills at a higher level!
CONTACT
wow. Thats some wicked User Interface you guys have there! Pure awesomeness.
it is indeed sad they took down BarCraft, but this looks just as amazing. I wish you guys all the best on this map.
Any date on when an English translation will be uploaded?
Keep up the good work guys :)
Not be grumpy here but you could at least give a credit for the music ;)
Wow that looks really good! That's quite an impressive UI you have going on. I don't think there are very many maps with that sort of professional polish. Just out of curiosity, how large is your team and how many hours would you estimate did you put into the map?
Yes, in fact we are not very satisfied with this map, there are still lot of problems in it but because the BarCraft in down so we still released it. At least we learnt many things from it :)
Wow, an amazing looking map. And thank you for the English translation.
I do have to say that the map is still quite unfriendly to new players. I'd suggest the difficulty of the novice level be turned down significantly and perhaps increase the XP and Terrazine rewards for each game, and reward the relic to all players rather than just 1 to provide a greater reward for playing the game.
@sc2modders: Go
This game is so fun, but way too difficult. There is simply not enough terrazine given after death. When I play with my friends in Standard, we get to wave 25 to 33 or so and only get about 25 to 30 terrazine. That's hardly enough seeing that decent things cost 200 to 750 terr. This game is also way too imbalanced for solo play.