Hey guys! I'm not positive this is the right thread, but I'm looking for a some quick answers if you guys can provide them :)
So, whilst testing online with a friend, I realized I forgot to set a trigger to auto ally players (this is to be an RPG and therefore I'd prefer players NOT killing each other ;)), so I dropped out, set the triggers and figured that fixed it. I just set it so that on Game initialization, "Players- Make player 1 and player 2 treat each other as Ally With Shared Vision", using that for all player setups, 1-4. However, as we went back into the game, we were seemingly only set as neutral to each other. We don't auto attack each other, but we can A-move to kill each other. Any quick fixes to this, and why is it happening?