Correct. Any map over 20 MB can not be published to battle net. It can still be played offline. You can also upload mod files for the map, and their size don't count towards the 20MB. So if you have a bunch of models or something, just upload them in a separate mod file.
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Feel free to Send me a PM if you have any questions/concerns!
In case you didn't get an answer: I would suggest digging through the Tutorial forum. I know there are a few tutorials in there regarding mod files. Specifically on creating and using mod files and also one on converting a current map into a mod file.
It may sound crazy, but considering that serious mapping requires hundreds of hours of time, I prepared personally by making it my mission to at least get the jist of every tutorial on the website. It allowed me to do nearly anything I wanted to do in the editor and also know where to look if I needed help. On top of that, that forum is filled with things you never even thought of doing with the editor, which in turn can add some really cool things to your map.
It only takes a little while to figure out what each tutorial covers, but once you know whats on the site, it will save waiting days every time you have a question that would have been easily answered by a tutorial. Personally, i can't even guess how much time I've saved by knowing exactly where the answer to my question lies.
Anyway, hope you find/found your answer.
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I don't know if they have changed this its been a while since I did any editing but is there still the 10 MB size limit on maps?
If so what happens if you break that limit? Is it still playable in a private group and just not publishable or does the map not work at all?
Thank you :)
The limit was raised to 20mb per map and 100mb per account now.
If you exceed a limit, you can't upload the map to the battle.net system.
Ahli634 meant: "You can't"
@Ahli634: Go
So it wouldn't be usable online at all? That sucks but at least they raised it I guess. Thanks for the quick responses :)
@iHaveReturnd: Go
Correct. Any map over 20 MB can not be published to battle net. It can still be played offline. You can also upload mod files for the map, and their size don't count towards the 20MB. So if you have a bunch of models or something, just upload them in a separate mod file.
@zeldarules28: Go
well.. I have a bunch of models... textures.... is that all I would put into this mod??
How would I take out my models and textures and transfer them into a mod? how would i even make a mod map? This is annoying lol
"You either are doing it, or you are not": Me
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In case you didn't get an answer: I would suggest digging through the Tutorial forum. I know there are a few tutorials in there regarding mod files. Specifically on creating and using mod files and also one on converting a current map into a mod file.
It may sound crazy, but considering that serious mapping requires hundreds of hours of time, I prepared personally by making it my mission to at least get the jist of every tutorial on the website. It allowed me to do nearly anything I wanted to do in the editor and also know where to look if I needed help. On top of that, that forum is filled with things you never even thought of doing with the editor, which in turn can add some really cool things to your map.
It only takes a little while to figure out what each tutorial covers, but once you know whats on the site, it will save waiting days every time you have a question that would have been easily answered by a tutorial. Personally, i can't even guess how much time I've saved by knowing exactly where the answer to my question lies.
Anyway, hope you find/found your answer.