"Getting it right and just meeting the Blizzard quality bar, and questioning a lot of the assumptions behind the genre, which is what we do at Blizzard," Ebbert said of the challenges Blizzard has faced creating the game.
"What we showed at the original BlizzCon, we've completely flattened it since then and completely rebooted it because we just thought, there's more we can question on this.
"Outside of that I really can't dive into details."
Going slightly further, Executive Vice President, Product Development and Co-Founder Frank Pearce explained that Blizzard hopes to make its DOTA mod more accessible to newcomers.
"One of the important things to note with that space is the DOTA everyone plays on Warcraft 3 is not particularly accessible to the novice," he said. "One of the game development philosophies we have at Blizzard is, easy to learn and difficult to master. That mod for Warcraft 3 doesn't really fit that description.
"That's a big challenge for us: taking this concept that doesn't really fit that philosophy and adapting it to a philosophy that's important for us."
Ebbert agreed: "DOTA's a very addictive game that chases the vast majority of people off because their team mates are screaming at them. We've always felt DOTA has a very accessible, easy to approach fun game deep down inside that's just waiting to come out.
"We've just been basically carving around that and trying to knock off all the rough edges and really make it more user friendly."
one additional reason is probably valve creating the new dota. a simple map wouldn't get the money blizzwishes and it might not been good enough to make it a market map, what we can assume might happen.
I think they are also putting a lot of pressure on this map because it will be a paid map on the marketplace. Blizz certainly didn't fret this much about the other custom maps they made. Or maybe you're right... losing face to Valve...
They stated it'd be free. While it's not impossible for them to change their mind, let's roll with the most recent information.
I see on a few other forums that people are comparing it to DotA2. It's a really bad comparison since it's comparing a custom map to a full game, but unfortunately a popular one. I agree that this is probably to save face, as it's garnered a lot of gaming press attention and they can't afford to screw that up.
I totally want to play a laggier Dota 2 or LoL on a shitty framework.
I agree. Not sure why they embarked on making this map when Valve DotA is going to roflstomp it. Kind of pointless aside from helping the mapping community. Also, Blizzard no longer has any bar of quality. Battle.net 2.0 is a testament to that.