SC1 units, as in their models? Or importing their data and such for use? If you are referring to their models, I'm not sure, because SC1 didn't have models really, it was 2d sprites afaik.
I also like to know if I can view the Marines from "Mass Recall" Mod and the Dominion Team-Kill from WOL campaign?
Thanks!
For the question about SC1, Arcane is correct. You cannot view them in the Galaxy Editor because they aren't models. Every frame of unit animation is a separate image, and those images are joined together like a cartoon or film reel. Think of them as animated .gifs.
Now for Mass Recall and other SC2 campaigns, as long as you can access the model within the mod, yes you can view it in the editor.
SC1 units, as in their models? Or importing their data and such for use? If you are referring to their models, I'm not sure, because SC1 didn't have models really, it was 2d sprites afaik.
For the question about SC1, Arcane is correct. You cannot view them in the Galaxy Editor because they aren't models. Every frame of unit animation is a separate image, and those images are joined together like a cartoon or film reel. Think of them as animated .gifs.
Now for Mass Recall and other SC2 campaigns, as long as you can access the model within the mod, yes you can view it in the editor.
In theory with some hacky model work you could convert SC1 sprites into SC2 units. The principle is the same as what Car Bot animations did for its cute StarCraft II melee mod.
The sprites are projected as billboards so that they are always parallel to the field of view. You then choose the appropriate orientation and cycle through the animation frames appropriately. There is a good chance someone may have done this already and if you plan to do it yourself I guess you could always ask the people involved with Carbot's mod.
Be aware that the 2D nature of sprites might not translate well into 3D. They may look very strange if viewed from certain angles.
I also like to know if I can view the Marines from "Mass Recall" Mod and the Dominion Team-Kill from WOL campaign?
Thanks!
SC1 units, as in their models? Or importing their data and such for use? If you are referring to their models, I'm not sure, because SC1 didn't have models really, it was 2d sprites afaik.
For the question about SC1, Arcane is correct. You cannot view them in the Galaxy Editor because they aren't models. Every frame of unit animation is a separate image, and those images are joined together like a cartoon or film reel. Think of them as animated .gifs.
Now for Mass Recall and other SC2 campaigns, as long as you can access the model within the mod, yes you can view it in the editor.
Thanks!
In theory with some hacky model work you could convert SC1 sprites into SC2 units. The principle is the same as what Car Bot animations did for its cute StarCraft II melee mod.
The sprites are projected as billboards so that they are always parallel to the field of view. You then choose the appropriate orientation and cycle through the animation frames appropriately. There is a good chance someone may have done this already and if you plan to do it yourself I guess you could always ask the people involved with Carbot's mod.
Be aware that the 2D nature of sprites might not translate well into 3D. They may look very strange if viewed from certain angles.