im working on a 4-8 player survival map in wich players fend off countless forces that never yield never stop coming and only get harder as more cannon fodder infested and zerg come to end you as you wait for reinforcements to warp in from your protoss allies... im looking for some help i have the terrain done and an idea set but i need some help with making unit spawners that work right and a few other things. when you start you pick Goliath, marine squad, murader, fire bat, zealot, or immortal as your starting unit. i want to make 4 marines into a single unit that looks like its just 4 marines in a group together. and all of your starting units would level up until they die. the idea is to chop until you stop and kill as many of em as you can before your overrun.and occasionally a few protoss ai spawn to aid you in your fight allowing you to catch a breath and upgrade/ reinforce ... if your interested find me on skype at butters357 or steam at dredd. hope to get some help soon.
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im working on a 4-8 player survival map in wich players fend off countless forces that never yield never stop coming and only get harder as more cannon fodder infested and zerg come to end you as you wait for reinforcements to warp in from your protoss allies... im looking for some help i have the terrain done and an idea set but i need some help with making unit spawners that work right and a few other things. when you start you pick Goliath, marine squad, murader, fire bat, zealot, or immortal as your starting unit. i want to make 4 marines into a single unit that looks like its just 4 marines in a group together. and all of your starting units would level up until they die. the idea is to chop until you stop and kill as many of em as you can before your overrun.and occasionally a few protoss ai spawn to aid you in your fight allowing you to catch a breath and upgrade/ reinforce ... if your interested find me on skype at butters357 or steam at dredd. hope to get some help soon.