hi.. this is pretty much about what the tittle asks.. what would be in your opinion (you are doing this "x") the best computer/rig to buy/build to use galaxy (movie).. links appreciated/ discussion welcomed <3
First and foremost, mac is an operating system, as is windows. You can build a PC, and then install the mac OS if you really enjoy the OS. Right now, and every few months, the editor does not work on mac. Don't get a mac.
If you are looking for performance, Passmark does testing on all components. https://www.passmark.com/index.html
You can go to the "Benchmark" tab at the top, and select which thing to see benchmarks on.
For example: https://www.cpubenchmark.net/ bring up every CPU ever made, and how they compare to each other, and their average price range.
It pretty much doesnt matter your goals, the higher the numbers on those lists; the more performance you are getting.
FACT ABOVE, OPINION BELOW
Honestly, as someone who has built quite a few PCs over the years, you should not be spending more than 1000 on your computer (not including monitor, mouse, keyboard, speakers, OS). a 2000 dollar computer today, will be worth 1000 next year. If you just want to waste 1000 dollars a year, you can do that.
RAM: 150 (can get 32 GB for this price)
Disk Drives? Who still uses them? $40
Be smart when building a computer. You can get a 500GB SSD as your primary, and then when it get full, you can get a 4 TB external/slave for storing the media you will never actually touch. 32 GB of RAM is super nice; but barely any better performance than 16 GB. You may be inclined to do liquid cooling, and get a kickass tower for your build; but that is only taking years off the life of your rig. You are better off spending that 200 dollars on a better CPU and GPU and just not overclocking it, removing the need for added cooling.
OOORRRRRR (MY opinion again) You can spend 4k on a mac, and get lower specs than the above for 1k. You will look super cool setting up shop at the local coffee house though.
I wouldn't recommend buying a Mac desktop at this time. The Mac Pro hasn't seen a significant update in quite a while, and it's lagging behind similarly priced Windows/Linux machines. And that's ignoring the fact that Blizzard doesn't give a flying fuck about us and thus breaks the editor constantly.
Glorn's advice looks solid if you want to build your own machine. I'd get a larger internal harddrive, but it's not really necessary for a desktop—I just don't like taking up ports.
i wanted more specific feedback (from any of the people using galaxy and pushing it through graphics).. like "i use nvidia so and so for cutscenes" "don't use that card w, it won't work with blender etc" or such ..
but seems like i've made every living sc2 related community people hate/despise me and i never will catch a break networking in it..
i wanted more specific feedback.. like "i use nvidia so and so for cutscenes" or such ..
Starcraft II isn't exactly the newest game out there. ANY configuration should work, especially if your budget is 1k or more.
You really should focus on what you want, and not what Starcraft II wants.
I know that researching the correct parts can be a pain, but you should have at least a vague idea what you want for yourself.
...if you want to cheat, though, here are my specs:
CPU: Intel Core i5 4690 @ 3.50GHz
GPU: Nvidia GTX 970 Asus Strix (focuses on being quiet)
RAM: Might as well pick 16 GB while you're at it. Prices will only go up, and newer PC games will only require more RAM, not less.
I have a good fan for my CPU, as that thing can become hot at all times (as opposed to my GPU, which rarely gets hot).
I don't remember the name, and my diagnostics tools don't show it either, but it's worth researching for a good fan yourself, even if you don't research anything else.
Just like GlornII suggested, going for just an SSD that is bigger, but more expensive, is a good choice. Only exception is if you're working with a lot of video recording, as having a second internal, non-SSD HDD that is 1TB or more makes more sense.
Operating system should be Windows 7. To this day, some older games work better under 7 than on 8 or 10. Starcraft II is not affected by the OS, but if you ever plan on playing any other game, then it might be worth going all the way to get Windows 7.
The rest is up to you. Make sure your power supply has enough juice, your casing has space for all the components etc.
Before going on, it would be interesting to know, what your usual desktop looks like, do you need editor with some other software in parallel?
Else, here's is what I gather from the articles above (but I am just an amateur at best, I don't frequently build my own PCs, take these with a few pinches of salt):
CPU: take a dual Core CPU (usually i5's from intel). SC2 can't make use of more anyways. But things are still not that simple. At the moment I have an it-2630QM, which is labeled 2.0 GHz x 4 cores. However, the deal with those CPUs is, that they overclock themselves a little, if not all cores are in use, so I can get 2.9 GHz if only a single Core is in use or 2 x 2.5 GHz, if only two are used. If you are doing video editing in parallel to editor or sc2, then you may want more cores.
GPU: I would hazard the guess, that for the terrain editor you need high video memory. As pointed out in the article above: video memory of multiple video cards won't stack up. I would suggest going for a solid single card. Use benchmark sites such as suggested by Glorn, is the best I can advice, too, here.
Windows vs. Mac: Look, I know you don't want to hear this, but, there is usually I primary system something is designed and supported for. For SC2 it is windows. You can make it run on Mac, but you will run into technical trouble more frequently. The gateway error in particular seems to be on blizz's side anyways, so I don't think you can do anything about it anyways.
Just do yourself a favor and go for Windows 7. This is what SC2 was designed on if I am not entirely mistaken. Don't go windows 10. From what I near it can be a convenient OS, but only after changing half its settings. Just stick with what is working and go for 7.
Edit: On an unrelated note, since I brought up AotSingularity: I have been wondering if it will be worth it to migrate to AotS modding in the future, due to the whole tech-wank-off (well, it somewhat makes sense to me from what is written) going on about it. And knowing how quickly SC2 can get to its limits.
But for that I will have to build a new (and expensive Oo') desktop first.
Based on my cost outline above, there is nothing in those prices ranges that wont run SC2 at it absolute top spec.
CPU: AMD Fx-8370 (8 core 4.0 GHZ)
RAM: 32 GB RAM DDR3 dual channel
GPU: Radeon 6970 (2 GB DDR5)
HDD: 240 GB SSD with 800 GB slave. Games on the SSD, media on the slave.
My setup is... 4 years old now, spent 1000 on it at the time (including PSU and case) Man, I had high hopes for the AMD 8 cores... Dont buy an AMD processor.
When it comes to sc2, here are your factors:
SSD: load time in the editor. Loading up images/models/sounds.
RAM: load time in the editor. Stuff is saved in your ram and can be called on more quickly than from your HDD. (More RAM doesn't always increase the speed)
CPU: Helps the most with the data editor, especially with object explorer. Connects "dots" more quickly, chains of data, ect.
GPU: Moving objects, animations. Putting a lot of stuff in 1 place. Good if you are using a lot of high texture models. Video cards have high quality, dedicated RAM built into them; which is why they serve a similar function. They also have their own core, similar to a CPU.
MOBO: Just a brain that connects all of the above. If you aren't into custom bios, overclocking, RAID, ect, (which is a waste of money, imo) then you don't need to know much about a MOBO other than whether it supports everything you want to plug into it.
The most important thing for getting the editor to run smoothly (in my opinion) would be a good CPU, and a SSD. The game is pretty outdated, it cant use more than 4 gigs of RAM, it doesnt make good use of multiple cores, the graphics (which were very good at release) are shit compared to modern graphics, making a good GPU un-needed. A CPU though handles what causes the most delays, load times, ect. I upgraded both CPU (From the 6 core phenom, to the 8 core fx) and SSD in my machine ( year ago) and there was an instant increase in editor speed.
The most important thing IMO is getting the fastest solid state drive out there. Waiting for assets/maps/editor to load is the biggest waste of time when it comes to development, and the editor is already slow as shit.
1700 USD for a computer with those specs? You could get the same specs for <1200 by shopping around. That SSD alone, I just found the 512 GB version for 220 USD, while searching to see what is so good about it (Pretty good SSD, top 5 for speed). I use the same RAM as above, and paid 160 for it, 2 years ago. The RAM for 40 dollars less, can by upgraded to DDR4 quad channel-3200. TIP: Dont buy computer parts from amazon.
Not suggesting the parts above aren't a good base line; just that you can obtain them for the 1/2 the prices marked above if you shop around.