Pitfall: Since updating I'm unable to load custom maps in Editor. I go to test document and I get an error saying it can't find the SC Switcher or it's out of date or something like that. Has anyone else had this problem?
Pitfall: cannot import any textures (dds) anymore (error_id_not_found).
solution: open map with MPQ editor and import it there (shitty solution)
DON'T USE MPQ -EDITOR it will throw an memory error and screw your map. awesome, really.
Pitfall: Camera follow unit group doesnt go back to unit if camera is moved
Solution: in my case, i lock players camera input, might not work for everyone
btw my editor is now always online, keeps downloading stuff with 10 kb/s even when logged off. i really hate this and it's annoying the shit out of me.
but it also shows this for timer windows, most likely for leaderboards and everything blizz made too.
Yes, i've had the same problem with Timer Windows. I just adjusted the font/style to use a slightly smaller one. ChatBar was the style I had with the issue.
Pitfall: Since updating I'm unable to load custom maps in Editor. I go to test document and I get an error saying it can't find the SC Switcher or it's out of date or something like that. Has anyone else had this problem?
No, but double check
- Battle.net client is up to date.
- That you are not using an old shortcut to something out of date (try launching editor from the battle.net client, or from inside the sc2 client.
- check your SC2 client options for 64bit/32bit version to match your OS.
I have textures in the import root folder and still work. Some have found deleting and reimporting all textures (and/or the model) has fixed the issue.
Didnt work, Now I even tried changing texture to tga and it still doesnt work...
My arcade does. What I attached models into WoW model doesn't worked well. At first creation that follows the parent's attach point, but stayed at the initial point except that when parent walks. Seems like this bug is occured if the parent model was extracted by WoW Model Viewer...
So is anyone else having trouble with the War3 Data Mod still? As Traysent said, its back up; but there is a new version, and I can't get my map to switch to the new version. Anyone else having similar problems, or am I doing something wrong?
Specifically, I go to dependencies, right-click on the data mod and click "Modify", select the latest version, hit OK, and it does this indefinitely: http://i.imgur.com/4APZjLH.jpg
Edit:
Well I got it working, but I still don't know how, so I can't help anyone who asks.
For one thing, it will RANDOMLY sometimes still load 1.0 successfully and other times not. I tried opening it on a different PC to see if that would help, and by chance it loaded 1.0 successfully (which only happened to me twice, once on this PC and once on the other one)
Then I also tried saving it as a new file, which I didn't try before, and then I added 1.1 and it worked.
So was it the other PC? Was it 1.0 loading right by luck? Was it by saving it as a new file? I have no idea, but its working now
Pitfall: Validators on "Data - Loot" Objects are not able to validate units anymore and always return false
Solution: none yet
the validator is working on abilities, it's a simple validator to check if a unit has a behaviour or not which worked pre 3.0.
Validating something else than a unit still works.
Pitfall: Behaviour abilities button never appears back. Before patch, when u cast the ability, the button dissapears and reapears after the behaviour or cd has ended.
Quote from Zer0skiller:
Pitfall: Behaviour abilities button never appears back. Before patch, when u cast the ability, the button dissapears and reapears after the behaviour or cd has ended.
Solution: duno atm, mb someone does?
----
3.0 just changed the type of the abilities' Behavior field.
Check the field again and see if it still display the right behavior.
Quote from TheSkunk2:
So is anyone else having trouble with the War3 Data Mod still? As Traysent said, its back up; but there is a new version, and I can't get my map to switch to the new version. Anyone else having similar problems, or am I doing something wrong?
Specifically, I go to dependencies, right-click on the data mod and click "Modify", select the latest version, hit OK, and it does this indefinitely: http://i.imgur.com/4APZjLH.jpg
Edit:
Well I got it working, but I still don't know how, so I can't help anyone who asks.
For one thing, it will RANDOMLY sometimes still load 1.0 successfully and other times not. I tried opening it on a different PC to see if that would help, and by chance it loaded 1.0 successfully (which only happened to me twice, once on this PC and once on the other one)
Then I also tried saving it as a new file, which I didn't try before, and then I added 1.1 and it worked.
So was it the other PC? Was it 1.0 loading right by luck? Was it by saving it as a new file? I have no idea, but its working now
----
Next time such thing happens,
Manully change the DocumentInfo file in your mod, and then save your map with the editor again.
Work for any kind thing that require a Dependency change.
@Mille25: Go
but it also shows this for timer windows, most likely for leaderboards and everything blizz made too.
Mac user here.
Pitfall: Since updating I'm unable to load custom maps in Editor. I go to test document and I get an error saying it can't find the SC Switcher or it's out of date or something like that. Has anyone else had this problem?
Pitfall: cannot import any textures (dds) anymore (error_id_not_found).
solution:
open map with MPQ editor and import it there (shitty solution)DON'T USE MPQ -EDITOR it will throw an memory error and screw your map. awesome, really.
Pitfall: Camera follow unit group doesnt go back to unit if camera is moved
Solution: in my case, i lock players camera input, might not work for everyone
btw my editor is now always online, keeps downloading stuff with 10 kb/s even when logged off. i really hate this and it's annoying the shit out of me.
Yes, i've had the same problem with Timer Windows. I just adjusted the font/style to use a slightly smaller one. ChatBar was the style I had with the issue.
I keep encountering the same no way to fix it for now! This are really DARK DAYS for mapmakers. :-(
Marie T. Freeman If you're too busy to give your neighbor a helping hand, then you're just too darned busy. https://www.facebook.com/wargirlmaps.maps
Spread the love join DISCORD
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Pitfall: Trigger Actions to Override Options Removed (for some option no longer valid).
Result in message: cannot override option [showmissiontime] because it cannot be overridden or cannot be found
Solution: Remove the offending statement.
No, but double check - Battle.net client is up to date. - That you are not using an old shortcut to something out of date (try launching editor from the battle.net client, or from inside the sc2 client. - check your SC2 client options for 64bit/32bit version to match your OS.
Can all this means RTC maps are screw up big time and the RTC date needs to be on a later date?
Ultimate solution for all your “can't import custom texture” issues:
Use ComponentList.
Didnt work, Now I even tried changing texture to tga and it still doesnt work...
@Bounty_98: Go
My arcade does. What I attached models into WoW model doesn't worked well. At first creation that follows the parent's attach point, but stayed at the initial point except that when parent walks. Seems like this bug is occured if the parent model was extracted by WoW Model Viewer...
So is anyone else having trouble with the War3 Data Mod still? As Traysent said, its back up; but there is a new version, and I can't get my map to switch to the new version. Anyone else having similar problems, or am I doing something wrong?
Specifically, I go to dependencies, right-click on the data mod and click "Modify", select the latest version, hit OK, and it does this indefinitely: http://i.imgur.com/4APZjLH.jpg
Edit:
Well I got it working, but I still don't know how, so I can't help anyone who asks.
For one thing, it will RANDOMLY sometimes still load 1.0 successfully and other times not. I tried opening it on a different PC to see if that would help, and by chance it loaded 1.0 successfully (which only happened to me twice, once on this PC and once on the other one)
Then I also tried saving it as a new file, which I didn't try before, and then I added 1.1 and it worked.
So was it the other PC? Was it 1.0 loading right by luck? Was it by saving it as a new file? I have no idea, but its working now
Pitfall: Validators on "Data - Loot" Objects are not able to validate units anymore and always return false
Solution: none yet
the validator is working on abilities, it's a simple validator to check if a unit has a behaviour or not which worked pre 3.0.
Validating something else than a unit still works.
Pitfall: Behaviour abilities button never appears back. Before patch, when u cast the ability, the button dissapears and reapears after the behaviour or cd has ended.
Solution: Set the ability flags to toggle
@Zer0skiller: Go
That sort of thing is related to requirements. Have you looked at them?
Quote from Zer0skiller:
Pitfall: Behaviour abilities button never appears back. Before patch, when u cast the ability, the button dissapears and reapears after the behaviour or cd has ended.
Solution: duno atm, mb someone does?
----
3.0 just changed the type of the abilities' Behavior field.
Check the field again and see if it still display the right behavior.
The thing can still work though.
Quote from TheSkunk2:
So is anyone else having trouble with the War3 Data Mod still? As Traysent said, its back up; but there is a new version, and I can't get my map to switch to the new version. Anyone else having similar problems, or am I doing something wrong?
Specifically, I go to dependencies, right-click on the data mod and click "Modify", select the latest version, hit OK, and it does this indefinitely: http://i.imgur.com/4APZjLH.jpg
Edit:
Well I got it working, but I still don't know how, so I can't help anyone who asks.
For one thing, it will RANDOMLY sometimes still load 1.0 successfully and other times not. I tried opening it on a different PC to see if that would help, and by chance it loaded 1.0 successfully (which only happened to me twice, once on this PC and once on the other one)
Then I also tried saving it as a new file, which I didn't try before, and then I added 1.1 and it worked.
So was it the other PC? Was it 1.0 loading right by luck? Was it by saving it as a new file? I have no idea, but its working now
----
Next time such thing happens,
Manully change the DocumentInfo file in your mod, and then save your map with the editor again.
Work for any kind thing that require a Dependency change.
Quote from wargirlwargirl:
I keep encountering the same no way to fix it for now! This are really DARK DAYS for mapmakers. :-(
----
You didn't mention what kind of issue you encountered.
If it is the label error thing, just adjust your label's height.
Even it shows on offical label, you can still override them.
Or simply ignore these messages - since they don't matter.
Would you mind posting the XML text that you used to fix the missing hero weapon icons if you have the time? Thanks!
@Zer0skiller: Go
Take a look at the abilities flags. Is toggle checked?