So theres a 20 mb limit on maps (i think iv read somewhere that its 10 mb per map but not sure)
and it got me thinking about how it would limit some map makers and if there were loopholes.
If you have several really big maps (able to upload 1 or 2 but no all onto one account) wouldn't you just be able to ask a friend to upload a map onto their account under their name?
also if you were to do the above, and one of your maps allows players to go from one map to another, if one of those maps is on your uploaded through your friends account would it still work?
So theres a 20 mb limit on maps (i think iv read somewhere that its 10 mb per map but not sure)
and it got me thinking about how it would limit some map makers and if there were loopholes.
If you have several really big maps (able to upload 1 or 2 but no all onto one account) wouldn't you just be able to ask a friend to upload a map onto their account under their name?
also if you were to do the above, and one of your maps allows players to go from one map to another, if one of those maps is on your uploaded through your friends account would it still work?
I dont know, we'll see how all of this will work after release.
And stupid pre purchasing pushed some of features back in the future. So release wont contain all bnet features... sucks.
I found a loophole, and you happen to be posting on its forums ;) F*ck b.net son! lol
Actually, by distributing maps on Mapster and using MapCraft, you can have whatever size you want in addition to as many maps as you want.
@Sixen: Go
Oh yeah i know but still, f*ck b.net publishing lol :)... son!
I was agreeing with you, uploading on Mapster is beneficial, ;). I'm hoping the official Publishing system gets a revamp though.
@Sixen: Go
oh, sorry! its really late here :).. oh and your a Tenen in my book!
Make a mod file out of whatever custom content you have that is taking up the bigger end of the space (usually duplicated models or imported content)