how come everything in starcraft 2 traillers and alphas everything looks so fuckin cool, but when they release the game it looks so lame?
like in that hots cinematic did you see when vikings attacked that levithian its missile animation was awesome? but in the actual game it looks lame as hell.
Because that's how cinematic engines work in relation to game engines. They could easily make the entire game look as good as the cinematics. Problem is, only NASA PC's would be able to run it then.
What moz said.... Cinematics are pre-rendered, but the real game is not. They could totally crank up the polygon count, texture quality, and shaders to look like that, but it would fry just about every computer that tried to run it :P
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We had someone who made a fan-cinematic on our podcast once, and it took him one hour to render ONE frame :p He literally rendered 1 second of video per day. That's pretty much the main reason why games look so worse than cinematics :p
And yeah, cinematics lately don't have many (or any) ingame scenes anymore - They're made to look awesome so people become interested, and not to inform people of how the game looks/plays :p
One day games and cinematics will look visually the same, just wait a few decades. For now they are just pre-rendered and watched as any other video file.
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how come everything in starcraft 2 traillers and alphas everything looks so fuckin cool, but when they release the game it looks so lame?
like in that hots cinematic did you see when vikings attacked that levithian its missile animation was awesome? but in the actual game it looks lame as hell.
Because that's how cinematic engines work in relation to game engines. They could easily make the entire game look as good as the cinematics. Problem is, only NASA PC's would be able to run it then.
Long story short: because your PC sucks.
@Roma420: Go
What moz said.... Cinematics are pre-rendered, but the real game is not. They could totally crank up the polygon count, texture quality, and shaders to look like that, but it would fry just about every computer that tried to run it :P
We had someone who made a fan-cinematic on our podcast once, and it took him one hour to render ONE frame :p He literally rendered 1 second of video per day. That's pretty much the main reason why games look so worse than cinematics :p
And yeah, cinematics lately don't have many (or any) ingame scenes anymore - They're made to look awesome so people become interested, and not to inform people of how the game looks/plays :p
One day games and cinematics will look visually the same, just wait a few decades. For now they are just pre-rendered and watched as any other video file.