Datamined the 3.2 patch and have found a few undocumented changes. These are hidden for good reason however. Will expand upon them as I find them
1) You can now run multiple instances of the editor
This can be enabled by going to the console and entering the following
varset allowMultipleEditors 1
Exit the editor after this, and relaunch. The second editor will present a dialog and you can select continue to launch next instance. Use with caution.
2) Upgrade dialog has been fixed, now is better in performance and both windows are resizable now
3) Presets can now extend other presets. This means you can define a new preset and use the new presets values in the extended preset.
For example, there is a preset for Resource Type and has the four resource Types. You can declare a new Preset, call it CoolResourceTypes, add some values, and set it to extend Resource Types. Anywhere Resource Types preset is used, you can use its values and CoolResourceTypes values.
-the new chat/help boxes are plastered right over the default inventory system blocking off the last 2 slots.
-It overwrote my nova hero completely taking off all abilities
-it has all of a sudden made some of my custom abilities not work just so. For instance i made a mass teleport ability, Ever since patch it doesnt work anymore and i cant figure out how to fix.
there are new "Additive Attack Speed Factor" and "Additive Move Speed Factor" edit boxes in Modification+ ->Movement tab of buffs. It is pretty good because it makes so multiple stacks increase those values linearly in opposite to Attack Speed Multiplier which applies on top of other modifications.
Datamined the 3.2 patch and have found a few undocumented changes. These are hidden for good reason however. Will expand upon them as I find them
1) You can now run multiple instances of the editor
This can be enabled by going to the console and entering the following
varset allowMultipleEditors 1
Exit the editor after this, and relaunch. The second editor will present a dialog and you can select continue to launch next instance. Use with caution.
2) Upgrade dialog has been fixed, now is better in performance and both windows are resizable now
3) Presets can now extend other presets. This means you can define a new preset and use the new presets values in the extended preset.
For example, there is a preset for Resource Type and has the four resource Types. You can declare a new Preset, call it CoolResourceTypes, add some values, and set it to extend Resource Types. Anywhere Resource Types preset is used, you can use its values and CoolResourceTypes values.
Thank you for info <3
Regarding extending presets does it actually give you more resources to use in game or not?
Still alive and kicking, just busy.
My guide to the trigger editor (still a work in progress)
for me this patch has been terrible
-It killed all my imported sounds that were .mp3
-the new chat/help boxes are plastered right over the default inventory system blocking off the last 2 slots.
-It overwrote my nova hero completely taking off all abilities
-it has all of a sudden made some of my custom abilities not work just so. For instance i made a mass teleport ability, Ever since patch it doesnt work anymore and i cant figure out how to fix.
Did blizzard even test this thing..
you haven't been around here for long, have you?
This is good. So we can edit and view several maps and mods at once. This is good for complex maps and projects.
This is also cool feature. It looks like we can extend enumerations dynamically if it translate to programming language.
http://www.youtube.com/user/RussianMapster
font styles have new fency flags which cause the font to be bugged
there are new "Additive Attack Speed Factor" and "Additive Move Speed Factor" edit boxes in Modification+ ->Movement tab of buffs. It is pretty good because it makes so multiple stacks increase those values linearly in opposite to Attack Speed Multiplier which applies on top of other modifications.
but c'mon ppl. who cares.... XD
So surprised that it wasn't me that got screwed over from this.
it wan't me this time :O
!!