I have been curious since I switched from WC3 to SC2, as to why the community did not stick with the hive. Their sc2 community is pretty non-existent. Their entire setup is a million times better than what curse has setup here; and the 1000+ users logged in at peak hours, compared to our... 20?
This is mostly to the dates in the front page since 2012 it hasent been change keep sending people here but when they look at those dates they think this site is dead or shut down. Im always mentioning this again and again and again.
CHANGE THOSE FRACKING OLD AS SHT NECRO TREADS!!!!!!!!!!!
i don't think it is possible to move the site with all its content (legal issues?) and a new site without all the knowledge gathered here is useless. furthermore doing all this for 20 ppl (and no indication that sc2 modding will grow in the future) seems like a overkill. just live with it.
It's one thing to talk about moving somewhere else, but someone would have to do the work of migrating stuff (tutorials especially). Personally I'm not interested in that work. So unless one of you is, talking about moving accomplishes nothing.
See what I am talking about. Moza was on 1 hour and 35 minutes ago. I'm SURE he deleted all of them and I come back to this post and this:
I have to admit, I didn't delete anything at that point. I just couldn't be arsed - I'm in the middle of two big projects for my master's degree. Deleting spam doesn't take a lot of time, but I'll easily lose 5-10 minutes I could spend putting needles in my eyeballs instead.
i vote that we move to the hive and start over. i might start asking custom campaigners to host their stuff over there as well as here...maybe a new CCI page at The Hive and then the wiki...some of it is so out of date anyways and then someone can leave a note and turn out the lights
You should read that team liquid post on ownership of maps. I think it would apply to ownership of tutorials as well. It was basically saying that a ToS is not a contract. And I don't know why you think curse would come after people for copying/moving tutorials. Regardless my point still stands that someone would actually have to move the tutorials and such.
I am pretty sure that you cannot own the copyright to information. If curse were to try to claim "ownership" of a tutorial, couldn't blizzard then sue them, for claiming ownership over something that is their intellectual creation? We all know blizzard loves to shut down people who infringe on their shit.
I dont think there would really be a problem with keeping the tutorials and stuff on this site until enough are moved to the hive either. It would be silly to "shut off" this site, and curse wouldn't do it. You can simply move the community to the hive, and on there, reference back to tutorials and the wiki on this site if needed. On this site, you can reference to the hive for all "active community" stuff.
I see no reason that both websites cannot exist; just the the bulk of the community move to a site which supports modding much more than curse does.
Many years ago, with Custom Hero Arena (my wc3 game) we had to move websites. For a while, people still posted on the old site; and were usually just referenced to the new site for updated information or quicker feedback. After a year or so, the old site was completely abandoned (though it still exists to this day)..
Copyright's a bitch anyway when it comes to online content. US copyright rules are different from Vietnamese copyright rules, which are different from German copyright rules. If I'm a South-African national posting content in English about a US-published game from Belgium... nobody's ever going to bother even looking in to claiming any form of copyright.
As much as I enjoy the idea of moving, I think it's a moot point. I don't think we could get enough people to help move , look how far the wiki got. If some how we managed to garner the numbers to consider moving I would gladly put off directly working on my map and put that effort into help move.
Truthfully I don't even think it would be THAT hard to move. I think if we took it section by section and moved everything relevant and the recent assets (not non-tutorial based maps it'd be to much) it would only take a couple of months with a handful of dedicated people.