I've been looking forward to starcraft 2 ever since primary school, when i used to have a LAN with my best mate like every single weekend to play Starcraft.
the custom maps were so much fun =). one week we even had a 5 day straight Starcraft LAN, it was the best time i've ever had.
So obviously i've idolized Starcraft 2, and always thought it it would be the greatest game to ever be released.
But now its out and about, i played it and was let down.... i knew this would happen coz i idolized the game so much, that it was impossible for it to live up to the standards i set.
There seems to be alot of bugs in the net Bnet, and especially in the custom game system (which is what i care about most).
Thinking about this, it makes sence that so many people on the boards here are upset, and whining about Starcraft 2 being lame. Some of the moderators have pointed out that there is a huge amount of people upset and posting angrily.
However, i watched a video today -
It blew my mind. now i realise that Yes its bugged now, and Yes some things are really annoying... But there is light at the end of the tunnel.
I hope after watching the video above, you will watch this video -
You can see that blizzard is still as much of a caring company now, as they used to be with starcraft 1.
So they will be working on fixing all these problems we have with starcraft 2, we've just got to be patient while they fix the problems.
This message goes out to all those people in these forums who are super pissed at blizzard, or feel betrayed, or just feel that starcraft 2 is geh.
Quit your bitchin, blizzard WILL fix starcraft 2 so it will rock our worlds as much as the first one, just give them some time.
Once starcraft 2 is fixed up some more, i look forward to playing it with my mate again, side by side, for 24 hours straight, eating chips n laughing out heads off pwning noobs n playing custom maps.
if there is one thing you should take away from this thread, make it this: 'starcraft 2 WILL get better over time, just give it time to mature'
Good find, what I don't like about a lot of the whiners/QQers in SC2 is that they think SC1 and WC3 were as good as they were from day one, or they think that because they'd made SC1 before they could perfect SC2 from day one from their experience, the thing is, SC2 is a totally different game, of course they can't just slap on the same things they did by the end of SC1 because it's different now.
I've always believed that down the road StarCraft 2 WILL live up to the expectations people have had (maybe not all of them, but it will be pretty damn awesome), I think that the two expansions will step up the quality of the game and in 4-5-6 years or so when we have Legacy of the Void, the game will be A LOT different than its current state.
I'm willing to wait for greatness, but some people will always be impatient and expect perfectness from the start. (And for record, I mean c'mon, it's not like StarCraft 2 is extremely horrible at the moment, otherwise you wouldn't play it or spend time in making maps for it.)
I have to agree with both of you. Yes, certain things suck horribly, but they said multiple times they're working on it. We just have to wait :/
The only thing i don't like though is that they haven't ONCE said what they will fix with the popularity system... I mean, they could've easily photoshopped a few pictures, say "this and that is our plan" and we would know what's coming. Up to now they only said "we're working on it" and no one know's what they are working on. In the end it might end up even worse than the current system... We just have to hope for the best :/ And i hope chat channels will make playing unpopular custom maps easier...
Also, correct me if im wrong about them not saying what they'll do. Up to now the only thing i've heard is the marketplace which i haven't seen them explain in detail either...
I still think there are no good excuses why the bnet is so bad....the melee and ranking system are ok, but there are so many people who dont even care about melee.
blizzard had already really good bnet on wc3, how can you downgrade it so much?
blizzard anounced Marketplace, but it might be coming in like 2 years. It would be better not to anounce it if you aint gonna add it in reasonable time.
game has been out for several months, yet the important features like chat channels and good custom game system are still missing and they should have been in the game from the start
did it really take 10years to make this game? and 100mil? I can only wonder where did all the money go...is this really a 100milj game?
What did I expect? I expect wc3 with improved graphics/different gameplay, but they decided to give me a pile of junk...
Even if they manage to fix all the issues and make the bnet good, it still doesnt change the fact to me that they failed with bnet 2.0 and released the game too early...(I will think again before charging into blizzard games)
in the mid and late 90's when ppl all over the world still had dial up 28k and 56k modems for their internet connections we had a GLOBAL network to play these games on. I could play games with ppl from w/e country I chose. And yes, there was occasionally latency issues if you play with extremely distant people. These were OPTIONAL issues, you made the choice to play with these people.
Now in 2010 when the majority of gamers around the globe have cable and fiber optic networks with connection speeds of 500 kbps to 20 Mbps blizzard has REGRESSED NOT PROGRESSED and made our networks for gaming region local.
WHY!? Has it ever occurred to them that they have a global market? And that there are tons of online gaming communities which are comprised of MULTINATIONAL participants who want to play together.
I for one do not like melee/ladder and do not understand the obsession with it. I do understand that these ladder obsessed ppl complain about the smallest of latency issues and this is probably why we have these region locked bullshit servers.
The solution is simple make 1 additional international server and let us CHOOSE to log onto this. REMOVE LADDER from this server so you dont have ppl whining about ladder results being affected by net performance. I believe they will improve the gameplay and editor without hesitation.
But did you see the 3rd part of the video from the series above? When asked about cross region support they made disgruntled faces and essentially rolled their eyes and blew off the comment.
(Zarakk Edit: Split it up into paragraphs, a huge block of text is really rough on the eyes and a hassle to read, hope it's okay)
i'm presuming that you live in the USA? concerning what you have said about latency issues with Dialup, and most people being on ADSL/ADSL2/Cable now days; that may well be the case in the states, but in other countries its a very different story.
in australia, we've always had a very patchy/broken CAN internet network (coz telstra is lame), up until January of this year, my only internet option was Dialup (coz of telstra saving money, and setting up RIMs/CMUXs instead of installing additional copper into the network).
the copper run from the exchange was 13KM, and 5KM from the RIM...this meant the MAX download speeds i ever got on dialup was 1.2kbs.
the only reason i can get ADSL now is because i moved house.
my old house was 1 hour from the city, within the metro area.
and im not the only one, there is a huge amount of the population under served by decent internet speeds. (some can get dialup, most can get ADSL1, some lucky ones can get ADSL2, only those ppl in the city can get Cable, Fibre networks are pretty much non-existent atm, Wireless is droppy and has huge latency, Satellite has even greater latency <600ping just for signal to travel to the low earth orbit satellite and back to the ground>, telstra no longer allows ISDN connections to be setup on its network)
the govnment has had enough of Telstra not providing decent network access, so they are now forcing telstra to be structurally separated, and a government National Broadband Network to be formed... (FTTH FTW!).
in starcraft 1, my average ping on bnet was 1300, and always full red bars (thats why i had the LAN's all the time).
the best bnet server i could join was US West.
i heard that blizzard was aiming to reduce ping times with bnet 2.0, which was very good news to hear.
they did that by having a bnet server in each region, and then region locking ppl from that region to the server to keep it populated.
i think they will be reluctant to implement a global bnet server, because
1) it would nullify their effort to reduce ping times by region locking
2) it would reduce population on all other servers
3) where to put the server for equal access by everyone? guam maybe? US maybe(already has one)?
since we ppl from SEA have been region unlocked, so we can connect to the NA server, SEA has had WAY WAY less ppl on it.
which makes me sad =(.
i think the solution is not region unlocking, but rather allowing cross server chat (so i can be on SEA, but talk to mates on KR/RU/NA) and
allowing cross server game connections (so if my friend on KR/RU/NA creates a game, then i can join it from SEA) and allowing
cross server map publishing (so if my friend on KR/RU/NA publishes a map to their server, its accessible in all other regions).
this way, all regions are still populated, ping times to people on the same server as you are low, and you have the option to play with others on other regions. and most important of all...all the fantastic maps which are only available on NA/EU are also available on SEA/RU/KR.
@EternelWraith
i agree with ya, bnet 1.0 was very rough around the edges.
If anyone goes and learns about interface/interaction design between humans and computers, you'll see that just about all the problems with bnet 1.0 has been fixed in bnet 2.0. which is pretty nice to see =).
@zenx
nah mate, bnet 1.0 was good for the times, but the lack of filters made finding a map other than dota very hard.
the rest of bnet 1.0 wasnt too bad, but it lacked elegance like eternelwraith has said.
its true bnet 2.0 still is missing some features like chat channels and a better way to filter custom games, but thats what this thread is all about =)
just give them some more time, im sure after WoW is released and out of the way, they will pay some more attention to sc2 again.
@everyone
cheers everyone for the comments. i looked forward to coming back to this thread, and seeing what ppl had said.
It seems that waiting is the best choice for me at the moment. My current plan is to finish one more update that I'm working on for my dota map, as well as finish some final polishing for my ARPG map I started long time ago, then I'm going to stop touching Starcraft 2 altogether and continue my other computer / Wii games, until Blizz does some real changes.
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Howdy,
I've been looking forward to starcraft 2 ever since primary school, when i used to have a LAN with my best mate like every single weekend to play Starcraft. the custom maps were so much fun =). one week we even had a 5 day straight Starcraft LAN, it was the best time i've ever had.
So obviously i've idolized Starcraft 2, and always thought it it would be the greatest game to ever be released. But now its out and about, i played it and was let down.... i knew this would happen coz i idolized the game so much, that it was impossible for it to live up to the standards i set.
There seems to be alot of bugs in the net Bnet, and especially in the custom game system (which is what i care about most).
Thinking about this, it makes sence that so many people on the boards here are upset, and whining about Starcraft 2 being lame. Some of the moderators have pointed out that there is a huge amount of people upset and posting angrily. However, i watched a video today -
It blew my mind. now i realise that Yes its bugged now, and Yes some things are really annoying... But there is light at the end of the tunnel. I hope after watching the video above, you will watch this video -
You can see that blizzard is still as much of a caring company now, as they used to be with starcraft 1. So they will be working on fixing all these problems we have with starcraft 2, we've just got to be patient while they fix the problems.
This message goes out to all those people in these forums who are super pissed at blizzard, or feel betrayed, or just feel that starcraft 2 is geh. Quit your bitchin, blizzard WILL fix starcraft 2 so it will rock our worlds as much as the first one, just give them some time.
Once starcraft 2 is fixed up some more, i look forward to playing it with my mate again, side by side, for 24 hours straight, eating chips n laughing out heads off pwning noobs n playing custom maps.
if there is one thing you should take away from this thread, make it this: 'starcraft 2 WILL get better over time, just give it time to mature'
peace =)
@Gimpexe: Go
Good find, what I don't like about a lot of the whiners/QQers in SC2 is that they think SC1 and WC3 were as good as they were from day one, or they think that because they'd made SC1 before they could perfect SC2 from day one from their experience, the thing is, SC2 is a totally different game, of course they can't just slap on the same things they did by the end of SC1 because it's different now.
I've always believed that down the road StarCraft 2 WILL live up to the expectations people have had (maybe not all of them, but it will be pretty damn awesome), I think that the two expansions will step up the quality of the game and in 4-5-6 years or so when we have Legacy of the Void, the game will be A LOT different than its current state.
I'm willing to wait for greatness, but some people will always be impatient and expect perfectness from the start. (And for record, I mean c'mon, it's not like StarCraft 2 is extremely horrible at the moment, otherwise you wouldn't play it or spend time in making maps for it.)
I have to agree with both of you. Yes, certain things suck horribly, but they said multiple times they're working on it. We just have to wait :/
The only thing i don't like though is that they haven't ONCE said what they will fix with the popularity system... I mean, they could've easily photoshopped a few pictures, say "this and that is our plan" and we would know what's coming. Up to now they only said "we're working on it" and no one know's what they are working on. In the end it might end up even worse than the current system... We just have to hope for the best :/ And i hope chat channels will make playing unpopular custom maps easier...
Also, correct me if im wrong about them not saying what they'll do. Up to now the only thing i've heard is the marketplace which i haven't seen them explain in detail either...
I still think there are no good excuses why the bnet is so bad....the melee and ranking system are ok, but there are so many people who dont even care about melee.
What did I expect? I expect wc3 with improved graphics/different gameplay, but they decided to give me a pile of junk...
Even if they manage to fix all the issues and make the bnet good, it still doesnt change the fact to me that they failed with bnet 2.0 and released the game too early...(I will think again before charging into blizzard games)
@zenx1: Go Melee and ranking system is great, and there are plenty if not more people that care for melee than ums maps.
Actually, I find Wc3 b.net to be extremely sh1tty. It looks as if it was designed by a 4 year old kid. Its a mess.
Starcraft 2 and b.net 2 is far more sleek and professional. Simplicity at its best.
Yeah...they will add chat channels.
The only thing B.net 2 needs is adjustments to the popularity system. Apart from that, Its way superior to B.net one.
@EternalWraith: Go
in the mid and late 90's when ppl all over the world still had dial up 28k and 56k modems for their internet connections we had a GLOBAL network to play these games on. I could play games with ppl from w/e country I chose. And yes, there was occasionally latency issues if you play with extremely distant people. These were OPTIONAL issues, you made the choice to play with these people.
Now in 2010 when the majority of gamers around the globe have cable and fiber optic networks with connection speeds of 500 kbps to 20 Mbps blizzard has REGRESSED NOT PROGRESSED and made our networks for gaming region local.
WHY!? Has it ever occurred to them that they have a global market? And that there are tons of online gaming communities which are comprised of MULTINATIONAL participants who want to play together.
I for one do not like melee/ladder and do not understand the obsession with it. I do understand that these ladder obsessed ppl complain about the smallest of latency issues and this is probably why we have these region locked bullshit servers.
The solution is simple make 1 additional international server and let us CHOOSE to log onto this. REMOVE LADDER from this server so you dont have ppl whining about ladder results being affected by net performance. I believe they will improve the gameplay and editor without hesitation.
But did you see the 3rd part of the video from the series above? When asked about cross region support they made disgruntled faces and essentially rolled their eyes and blew off the comment.
(Zarakk Edit: Split it up into paragraphs, a huge block of text is really rough on the eyes and a hassle to read, hope it's okay)
@FahqueL
howdy,
i'm presuming that you live in the USA? concerning what you have said about latency issues with Dialup, and most people being on ADSL/ADSL2/Cable now days; that may well be the case in the states, but in other countries its a very different story.
in australia, we've always had a very patchy/broken CAN internet network (coz telstra is lame), up until January of this year, my only internet option was Dialup (coz of telstra saving money, and setting up RIMs/CMUXs instead of installing additional copper into the network). the copper run from the exchange was 13KM, and 5KM from the RIM...this meant the MAX download speeds i ever got on dialup was 1.2kbs. the only reason i can get ADSL now is because i moved house. my old house was 1 hour from the city, within the metro area.
and im not the only one, there is a huge amount of the population under served by decent internet speeds. (some can get dialup, most can get ADSL1, some lucky ones can get ADSL2, only those ppl in the city can get Cable, Fibre networks are pretty much non-existent atm, Wireless is droppy and has huge latency, Satellite has even greater latency <600ping just for signal to travel to the low earth orbit satellite and back to the ground>, telstra no longer allows ISDN connections to be setup on its network)
the govnment has had enough of Telstra not providing decent network access, so they are now forcing telstra to be structurally separated, and a government National Broadband Network to be formed... (FTTH FTW!). in starcraft 1, my average ping on bnet was 1300, and always full red bars (thats why i had the LAN's all the time). the best bnet server i could join was US West.
i heard that blizzard was aiming to reduce ping times with bnet 2.0, which was very good news to hear. they did that by having a bnet server in each region, and then region locking ppl from that region to the server to keep it populated. i think they will be reluctant to implement a global bnet server, because
1) it would nullify their effort to reduce ping times by region locking
2) it would reduce population on all other servers
3) where to put the server for equal access by everyone? guam maybe? US maybe(already has one)?
since we ppl from SEA have been region unlocked, so we can connect to the NA server, SEA has had WAY WAY less ppl on it. which makes me sad =(.
i think the solution is not region unlocking, but rather allowing cross server chat (so i can be on SEA, but talk to mates on KR/RU/NA) and allowing cross server game connections (so if my friend on KR/RU/NA creates a game, then i can join it from SEA) and allowing cross server map publishing (so if my friend on KR/RU/NA publishes a map to their server, its accessible in all other regions).
this way, all regions are still populated, ping times to people on the same server as you are low, and you have the option to play with others on other regions. and most important of all...all the fantastic maps which are only available on NA/EU are also available on SEA/RU/KR.
@EternelWraith
i agree with ya, bnet 1.0 was very rough around the edges. If anyone goes and learns about interface/interaction design between humans and computers, you'll see that just about all the problems with bnet 1.0 has been fixed in bnet 2.0. which is pretty nice to see =).
@zenx
nah mate, bnet 1.0 was good for the times, but the lack of filters made finding a map other than dota very hard. the rest of bnet 1.0 wasnt too bad, but it lacked elegance like eternelwraith has said. its true bnet 2.0 still is missing some features like chat channels and a better way to filter custom games, but thats what this thread is all about =)
just give them some more time, im sure after WoW is released and out of the way, they will pay some more attention to sc2 again.
@everyone
cheers everyone for the comments. i looked forward to coming back to this thread, and seeing what ppl had said.
good day ;p
@Gimpexe: Go
Well said.
It seems that waiting is the best choice for me at the moment. My current plan is to finish one more update that I'm working on for my dota map, as well as finish some final polishing for my ARPG map I started long time ago, then I'm going to stop touching Starcraft 2 altogether and continue my other computer / Wii games, until Blizz does some real changes.