Is there any maps or even any way to modify the behavior of a Computer AI? Like a map where we have the choice of which AI but, through the galaxy editor, we can change the general behavior of those AI?
Well, you wouldn't be able to have the option through the Battle.net interface or anything, but you can create different AI's manually and then just have the map ask you to select one. You need to use Galaxy Scripting though, and we have some of the AI documented.
http://www.sc2mapster.com/api-docs/functions/
Sadly, there appear to be hardcoded callbacks for melee AIs, so melee AI is not entirely moddable. Campaign AIs, on the other hand, appear to be fully accessible, so the user can control them completely. Remember to call AIStart(player,true,apm).
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I have a question:
Is there any maps or even any way to modify the behavior of a Computer AI? Like a map where we have the choice of which AI but, through the galaxy editor, we can change the general behavior of those AI?
Ty :)
Well, you wouldn't be able to have the option through the Battle.net interface or anything, but you can create different AI's manually and then just have the map ask you to select one. You need to use Galaxy Scripting though, and we have some of the AI documented. http://www.sc2mapster.com/api-docs/functions/
Sadly, there appear to be hardcoded callbacks for melee AIs, so melee AI is not entirely moddable. Campaign AIs, on the other hand, appear to be fully accessible, so the user can control them completely. Remember to call AIStart(player,true,apm).