If you've been working with text, you've probably noticed the style option, which can define the size of the text, the font, and sometimes color. While the color tool is directly accessible in the text style options, the style presets are inaccessible from the editor. I've found the location of the style presets: Core.SC2Mod\Base.SC2Data -> UI\FontStyles.SC2Style
If you wanted your map to support a variety of custom styles, you may be able to import your own SC2Style file into your mod or map; I have not tested this. It seems like an area open to some third-party tool development.
If you've been working with text, you've probably noticed the style option, which can define the size of the text, the font, and sometimes color. While the color tool is directly accessible in the text style options, the style presets are inaccessible from the editor. I've found the location of the style presets: Core.SC2Mod\Base.SC2Data -> UI\FontStyles.SC2Style
If you wanted your map to support a variety of custom styles, you may be able to import your own SC2Style file into your mod or map; I have not tested this. It seems like an area open to some third-party tool development.
In fact, this was how we were doing UI editing prior to the release of GE. That entire UI folder contains everything regarding the maps, well... UI!
.SC2Style is the style for the fonts, etc. .SC2Layout is what the UI files are, it's all XML.
Well, of course. I post about it because there didn't appear to be any topics or tools concerned with modding font styles.
Yeah, it's something i'd like to add to MWE, UI Customization.