Looks rather dull, it is just a ohko stone zealot that launches some randomly moving multicoloured bolts when struck and occasionally launches a steam of blue stuff from it's feet. The whole fight seems far from dynamic. Rest of the map also looked quite boring
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
I agree with most of the posts here (except meph's obv)
I don't think that the boss is boring. I think all the game need a little more readability.
The effects should be a little smaller and the sounds a little less defeaning (instead of choosing a sound for the laser explosion and making it repeat 100 times, choose 1 sound for the spell, make it longer and play it at cast (colossus laser will do)
Takes way to long and it looks grindy. Instead of focusing on making him literally hard to kill (high health, super damage, uber skills), why not make him easy to kill but hard to get to? Maybe decrease health and damage, increase speed and spawn 3 of them? The end where you spawned a lot looked more fun than the first 6 minutes.
EDIT
Dayum! I gotta stop replying to threads I find using search....necro like a sumbeech.
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Looks rather dull, it is just a ohko stone zealot that launches some randomly moving multicoloured bolts when struck and occasionally launches a steam of blue stuff from it's feet. The whole fight seems far from dynamic. Rest of the map also looked quite boring
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
How would you fix it?
I would be expecting more helpful feedback coming from a moderator.
I agree with most of the posts here (except meph's obv) I don't think that the boss is boring. I think all the game need a little more readability. The effects should be a little smaller and the sounds a little less defeaning (instead of choosing a sound for the laser explosion and making it repeat 100 times, choose 1 sound for the spell, make it longer and play it at cast (colossus laser will do)
Good luck with your map sir