I could imagine the Overmind perhaps having a special Primary Hive (IE his real body) but maybe have a specialized strain as a hero. Or as SoulFilcher said he could just be like Protoss. That said I still find the idea of Pre SC2 characters surprising/unlikely given how the Co-op missions are loosely based during the war with Amon. Then again as I say it is loose and there's a few things already in it which are not entirely canon to the course of events in the actual campaign so maybe they'll just take that further.
Abathur I imagine they could take inspiration from Heroes of the Storm and have him be a hero not designed to go on the front lines (kinda a super queen) but have a lot of abilities to boost units mapwide or such.
I would also imagine Dehaka might have Swarm Hosts as they were adapted from Primal Essences too.
Horner would clearly be a fleet focused commander.
Either Mengsk could have a lot of techy units/ghosts and tactical.
In regards to the Odin, well when I had a quick look in the Coop Mod file I noticed an Odin MK II unit.
Keep in mind for anything to do with sound file references, I don't know the specifics but they could also tied to the alternate advisor thing they talked about at BlizzCon.
I doubt the Co-op missions are canon, because there is a Shakuras mission where you must defend the Temple, but this is impossible, because the planet was destroyed and is quite impossible this happen before the events of Shakuras of LotV
I like to think of the coop missions as something like playing ladder. There's no canon story to be had there, but the coop missions are special in that they resemble a mission that you played before in the campaigns. 3 of the coop missions come from the lotv campaign.
I like to think of the coop missions as something like playing ladder. There's no canon story to be had there, but the coop missions are special in that they resemble a mission that you played before in the campaigns. 3 of the coop missions come from the lotv campaign.
Totally agree, to say the truth all the missions are ispirated to others:
Train mission->Diamondback mission of WoL
Shuttle mission->Hydralisk mission of HotS
Korhal mission->Final mission of HotS and the second mission of Return of Aiur of LotV
Sgt. Hammer mission-> Aberration mission of HotS and Dark Templar mission of LotV
I only played Raynor, playing the same missions over and over again got boring. They should add an Agria mission where you protect APCs and maybe a Meinhoff mission / buffed Left 2 Die mission.
I only played Raynor, playing the same missions over and over again got boring. They should add an Agria mission where you protect APCs and maybe a Meinhoff mission / buffed Left 2 Die mission.
If I remember well, Blizzard confirmed they will add new missions
I didn't say they were CANON but it's clear from comments in the Void campaign itself of Amon's forces striking across the sector and from the fact you're fighting exclusively Amon forces in the Co-op campaign that there's some sort of loose story connection going on to give co-op missions a bit of story to them so they're not just randomness. This is further supported by the (current) commanders only being ones who are alive concurrently with the events of the majority of the Void campaign.
As you say Shakuras is the main thing that makes it impossible to be fully canon as well as Artanis and Vorazun being in places other than the Void campaign. Ultimately though I like the effort on Blizz's part to give some loose story to tie the missions together :) This is why I find any of the SC1 characters unlikely, and for Zeratul too to be honest - particularly as how different could you really make Zeratul when Vorazun already has the stealth kit?
Also sorry to be a party pooper but keep in mind that datamined commanders may also be references to commanders previously considered in older iterations but then cut and are no guarantee they WILL be added back.
That said, Abathur seems very likely given we've got Swann and Karax is coming. Stukov too seems like he could lend a lot to the gameplay (possibly even having trained Infested Terrans in some places. Maybe Infested Marines instead of Hydralisks?)
Izsha could also be an interesting choice, (though she couldn't really have a hero unit) if only for possibly trained Leviathans of some form!
Given his popularity Alarak seems a certainty as well.
Vorazun have a lot of Nerazim units, but not all, they don't added Annilhator and Khaydarin Monlith, Zeratul can have them without problem, at least this is what I thinked when I see she don't have this units.
For Izsha, is not completly right say she cannot have a hero, Izsha cannot leave the Leviathan this is true, but why she cannot be a Leviathan hero with the Kerrigan's Leviathan? For Abathur I think he can have maybe the Brutalisk like a Ultralisk evolution (in Field manual say Brutalisk is a Ultra's strain) and maybe the Roach's evolution (I don't remember the name)
What I mean with Zeratul is that Vorazun already has the whole 'stealth' kit. And to be honest Nerazim heavy weapons don't really fit to me with the personality of Zeratul. If they were going to have Zeratul I would think he would have had the kit Vorazun has
As for Izsha yes she could have a Leviathan hero. I was just meaning that you couldn't have a hero unit of her outside of the Leviathan as she seems to be connected to it.
Yhea I totally agree, but I doubt they will totally exclude Khaydarin Monlith and Annilhator, and considering Zeratul is the only Nerazim commander left, well, this units fits only with him.
Izsha is connected to Leviathan, I think her hero page of Battle.net said this, so techincally she is the Leviathan.
Hrmm true about Nerazim commanders, given Mohandar is dead lorewise... then again if they brought Zeratul back anything's possible :P
I just wonder if a Leviathan hero would be too OP or need to be nerfed too much though. Then again Co-op doesn't use normal melee balance... so who knows?
Hrmm true about Nerazim commanders, given Mohandar is dead lorewise... then again if they brought Zeratul back anything's possible :P
I just wonder if a Leviathan hero would be too OP or need to be nerfed too much though. Then again Co-op doesn't use normal melee balance... so who knows?
If we suppose the leaked commanders will be ALL the commanders will be added (I hope not, but I doubt), Mohandar will be not added
So I went to have a look at some of the Co-op stuff added in the latest patch and found something interesting. In unit placement in the Terrain editor there is now an additional race listed above Neutral: Infested Terran.
It doesn't have any units listed under it but would seem to support the idea that Stukov is coming sooner rather than later. Also poses some questions: Why not just have it under Zerg? Makes me wonder if Stukov will have his own console and/or advisor voices? If a custom console is part of the case it makes me wonder/hope for a Tal'darim console for Alarak perhaps?
Or maybe I'm reading too much into it. But I thought I'd share with you guys :D
@Kanitala: Go Considering Stukov will be a paid commander, they totally should take the time and effort to make a true infested tech tree for him. Which I will totally steal for SC Expanded of course.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
@yukaboy: Go
I doubt they will make SC1 commanders if they don't appear or have models in SC2 (The Blizzard is lazy to make new models)
I could imagine the Overmind perhaps having a special Primary Hive (IE his real body) but maybe have a specialized strain as a hero. Or as SoulFilcher said he could just be like Protoss. That said I still find the idea of Pre SC2 characters surprising/unlikely given how the Co-op missions are loosely based during the war with Amon. Then again as I say it is loose and there's a few things already in it which are not entirely canon to the course of events in the actual campaign so maybe they'll just take that further.
Abathur I imagine they could take inspiration from Heroes of the Storm and have him be a hero not designed to go on the front lines (kinda a super queen) but have a lot of abilities to boost units mapwide or such.
I would also imagine Dehaka might have Swarm Hosts as they were adapted from Primal Essences too.
Horner would clearly be a fleet focused commander.
Either Mengsk could have a lot of techy units/ghosts and tactical.
In regards to the Odin, well when I had a quick look in the Coop Mod file I noticed an Odin MK II unit.
Keep in mind for anything to do with sound file references, I don't know the specifics but they could also tied to the alternate advisor thing they talked about at BlizzCon.
@Kanitala: Go
I doubt the Co-op missions are canon, because there is a Shakuras mission where you must defend the Temple, but this is impossible, because the planet was destroyed and is quite impossible this happen before the events of Shakuras of LotV
@Zarxiel93: Go
Let's say Blizzard wanted to make some parallel worlds :)
I like to think of the coop missions as something like playing ladder. There's no canon story to be had there, but the coop missions are special in that they resemble a mission that you played before in the campaigns. 3 of the coop missions come from the lotv campaign.
Totally agree, to say the truth all the missions are ispirated to others:
I'm glad they have so many more planned. would love more commanders to mess around with. Both my zerg commanders are already maxed out, so need more!
I wonder if they'll be monetizing new commanders or giving them for free. I wouldn't mind a small charge for em, like $2-3 per commander.
I think will be free. Well, I'm in your same situation, but I have ALL commanders at lv 14, after today I think I will have all 15 :P
I only played Raynor, playing the same missions over and over again got boring. They should add an Agria mission where you protect APCs and maybe a Meinhoff mission / buffed Left 2 Die mission.
If I remember well, Blizzard confirmed they will add new missions
@Zarxiel93: Go
I didn't say they were CANON but it's clear from comments in the Void campaign itself of Amon's forces striking across the sector and from the fact you're fighting exclusively Amon forces in the Co-op campaign that there's some sort of loose story connection going on to give co-op missions a bit of story to them so they're not just randomness. This is further supported by the (current) commanders only being ones who are alive concurrently with the events of the majority of the Void campaign.
As you say Shakuras is the main thing that makes it impossible to be fully canon as well as Artanis and Vorazun being in places other than the Void campaign. Ultimately though I like the effort on Blizz's part to give some loose story to tie the missions together :) This is why I find any of the SC1 characters unlikely, and for Zeratul too to be honest - particularly as how different could you really make Zeratul when Vorazun already has the stealth kit?
Also sorry to be a party pooper but keep in mind that datamined commanders may also be references to commanders previously considered in older iterations but then cut and are no guarantee they WILL be added back.
That said, Abathur seems very likely given we've got Swann and Karax is coming. Stukov too seems like he could lend a lot to the gameplay (possibly even having trained Infested Terrans in some places. Maybe Infested Marines instead of Hydralisks?)
Izsha could also be an interesting choice, (though she couldn't really have a hero unit) if only for possibly trained Leviathans of some form!
Given his popularity Alarak seems a certainty as well.
@Kanitala: Go
Vorazun have a lot of Nerazim units, but not all, they don't added Annilhator and Khaydarin Monlith, Zeratul can have them without problem, at least this is what I thinked when I see she don't have this units.
For Izsha, is not completly right say she cannot have a hero, Izsha cannot leave the Leviathan this is true, but why she cannot be a Leviathan hero with the Kerrigan's Leviathan? For Abathur I think he can have maybe the Brutalisk like a Ultralisk evolution (in Field manual say Brutalisk is a Ultra's strain) and maybe the Roach's evolution (I don't remember the name)
@Zarxiel93: Go
What I mean with Zeratul is that Vorazun already has the whole 'stealth' kit. And to be honest Nerazim heavy weapons don't really fit to me with the personality of Zeratul. If they were going to have Zeratul I would think he would have had the kit Vorazun has
As for Izsha yes she could have a Leviathan hero. I was just meaning that you couldn't have a hero unit of her outside of the Leviathan as she seems to be connected to it.
@Kanitala: Go
Yhea I totally agree, but I doubt they will totally exclude Khaydarin Monlith and Annilhator, and considering Zeratul is the only Nerazim commander left, well, this units fits only with him.
Izsha is connected to Leviathan, I think her hero page of Battle.net said this, so techincally she is the Leviathan.
@Zarxiel93: Go
Hrmm true about Nerazim commanders, given Mohandar is dead lorewise... then again if they brought Zeratul back anything's possible :P
I just wonder if a Leviathan hero would be too OP or need to be nerfed too much though. Then again Co-op doesn't use normal melee balance... so who knows?
@Kanitala: Go If we can control Kerrigan we can control a Leviathan. The ability from HotS wasn't that powerful, the primal drop pods were way better.
If we suppose the leaked commanders will be ALL the commanders will be added (I hope not, but I doubt), Mohandar will be not added
I saw Mengsk, Alarak, the Overmind and Tassadar.
I had a heart attack.
So I went to have a look at some of the Co-op stuff added in the latest patch and found something interesting. In unit placement in the Terrain editor there is now an additional race listed above Neutral: Infested Terran.
It doesn't have any units listed under it but would seem to support the idea that Stukov is coming sooner rather than later. Also poses some questions: Why not just have it under Zerg? Makes me wonder if Stukov will have his own console and/or advisor voices? If a custom console is part of the case it makes me wonder/hope for a Tal'darim console for Alarak perhaps?
Or maybe I'm reading too much into it. But I thought I'd share with you guys :D
@Kanitala: Go Considering Stukov will be a paid commander, they totally should take the time and effort to make a true infested tech tree for him. Which I will totally steal for SC Expanded of course.