Guys, fantasy is pretty broad and can mean alot of things. In this context it probably means "Not sci-fi". Just be creative and come up with something interesting.
If anyone needs some aid with terrains, you know who to PM :p or just send me an E-mail at [email protected] may have seen my Weekly terraining exercise submissions from the past and made the terrains for things like Templar TV, Unreal Arena (re-named titan arena due to copyright), as well as UI elements for unreal arena, started the terrain for Wrath of Amon, and a few others of greater and lesser note. Hope to get involved with one or two projects this year as I was last year. May not have been as active but still around :)
thought id throw this out there. I have this idea in my head of a multiplayer rouge like game in my head, not many on the arcade or any to my knowledge that may resemble the binding of issac, or rouge legacy, or even darkest dungeon, could easily be fantasy themed but thinking over the design and kind of programming that would need to go into it would be something I would not be able to do alone in a timely manner. That or expand a fantisy theme and flesh out my defense Idea of "the last gun" map I tossed up.
Cheers to the new competition, and double cheers to the people still hanging around.
Ugh, fantasy? Hell no! Isn't WC already taking over the other franchises enough as it is? Swords and bows? This is a sci-fi game, Blizzard! Still don't get why these stupid assets exist. WC3 is still perfectly fine to play after all these years.
Yeah, as a map maker, it's very legit for hating blizzard give you more free assets.
And you can pretend that WC3 editor is as powerful as the SC2 one.
Oh come on guys, we're not that far off, at this point even LotV is pure fantasy - magical samurais fighting evil all-corrupting demon god while also gathering mythical artifacts from ancient times :3
I wonder if naming zealots "warriors", marines "dark knights" and zerglings "goblins" will pass a fantasy checklist. hmhmhm
3 months time tho, so little... But understandable cause Blizzcon.
Oh come on guys, we're not that far off, at this point even LotV is pure fantasy - magical samurais fighting evil all-corrupting demon god while also gathering mythical artifacts from ancient times :3
Yes! You are so right!
We could do a George RR Martin and subvert every fantasy trope. Maybe make it a plot twist where it turns out the whole fantasy setting is a simulation or something.
I agree with Ducky. One thing I really didn't like about the SC2 campaigns is that the Protoss felt like characters from a fantasy story.
The opening cutscene, as you may recall, for SC1 was just a Protoss ship blowing up a Terran one in space - it was very sci-fi. In SC2, the Protoss are always talking about doom and prophecies and whatnot. And Zeratul was all decked out in fantasy armor. And it turned out Kerrigan was created to bring balance back to the Force Universe...
Anyway, you could probably make a pretty convincing fantasy world just using Protoss and maybe some Warcraft units. Use words like "prophecy," "artifact," "void," and "destiny," and then maybe throw in a Leviathan and call it a dragon and you're good!
While I'm glad that many agree that medieval/orc/magic != Fantasy, I would still greatly appreciate Blizzard defining the word Fantasy better. Contains an Orc, 30 % of assets are WoW/WC3 related, it is just totally obscure at this point for me.
That said, I'm not sure how you can describe a game that contains slimes, treants, treant geomancers, gargoyles, necromancers, wizards, knights, and white mages as not being fantasy. But the fact of the matter is that it has fantasy type things in it, but technology is extremely evident, and the greater deal of it is powered by energy generated by dumping crap into the water/soil. As I said, more a Final Fantasy VI kind of perspective, but less the magicite armor, espers getting harvested, etc.
Anyways, to that end, I need more clarification on the word Fantasy from Blizzard. As I am truly confused about what Fantasy really means to them.
I'd like to invoke Clarke's third law: "Any sufficiently advanced technology is indistinguishable from magic." Some entity in the distant past saw how events were very likely to play out—not destined to—and transmitted that information to lesser beings, who wrote it down.
To put it another way, let's say I can communicate with a mayfly that has a 24-hour lifespan, and I tell that mayfly, “That giant ball of light will go down soon, in an event we call 'evening.' It will be gone for almost half your life, but it will come back, in an event we call 'morning.'" To that mayfly, I seem to be throwing out wild prophecies about the future.
So they are still sci-fi.
Anyway, I bet you can still do fantasy maps with these "prophecy," "artifact," "void," and "destiny," things.
Still no official Blizzard definition of fantasy I see. At this point could mean has a story, has magic, has at least 5 orcs, who knows. Clarification would really be nice here, as a lot of games with orcs, elves, medieval, magic, do not seem to be fantasy in any way, just those models happened to get used. IE, Mines and Magic, WoW Tower defense.
Still no official Blizzard definition of fantasy I see. At this point could mean has a story, has magic, has at least 5 orcs, who knows. Clarification would really be nice here, as a lot of games with orcs, elves, medieval, magic, do not seem to be fantasy in any way, just those models happened to get used. IE, Mines and Magic, WoW Tower defense.
Still no official Blizzard definition of fantasy I see. At this point could mean has a story, has magic, has at least 5 orcs, who knows. Clarification would really be nice here, as a lot of games with orcs, elves, medieval, magic, do not seem to be fantasy in any way, just those models happened to get used. IE, Mines and Magic, WoW Tower defense.
Yea this will kind of determine whether half my ideas will apply or not, so I hope we get an update and what will qualify as "fantasy".
I think it would be a good idea for Blizz to make an official statement about what qualifies as "Fantasy."
In the meantime, you can email them at [email protected] and ask about specifics. I sent them an email this morning and got a response late afternoon. I asked if a game featuring Terran units in a fantasy world against Warcraft units would be okay. They responded that it sounded like a risk and if another game was of equal quality but stuck to pure fantasy, it would be considered first.
So it's not as black and white as I imagined, but I would bet that asking them straight up would be the best way to know until they release some sort of official statement.
For me, personally, sci fi is about things that are technologically plausible but are based on a singular caveat (usually the availability of a vast power source, see Star Trek antimatter engines). Fantasy encomposses stuff that has no technological/scientific/engineering basis whatsoever. So things like Demons are more fantasy, whereas aliens wielding energy weapons is more sci fi. I would say the main defining thing would be the presence of magic.
there is hard sci-fi, soft sci-fi and fantasy. hard sci-fi is basically what arcance described. soft.sci-fi ignores (some) or interprets facts in a no sciencific way and fantasy totally ignores anything and anything is possible.
"Any sufficiently advanced technology is indistinguishable from magic", a mobile phone might be magic to a cave person.
I'm not all that interested in the fantasy theme either, but I'll probably check out the top 10 entries.
Guys, fantasy is pretty broad and can mean alot of things. In this context it probably means "Not sci-fi". Just be creative and come up with something interesting.
If anyone needs some aid with terrains, you know who to PM :p or just send me an E-mail at [email protected] may have seen my Weekly terraining exercise submissions from the past and made the terrains for things like Templar TV, Unreal Arena (re-named titan arena due to copyright), as well as UI elements for unreal arena, started the terrain for Wrath of Amon, and a few others of greater and lesser note. Hope to get involved with one or two projects this year as I was last year. May not have been as active but still around :)
thought id throw this out there. I have this idea in my head of a multiplayer rouge like game in my head, not many on the arcade or any to my knowledge that may resemble the binding of issac, or rouge legacy, or even darkest dungeon, could easily be fantasy themed but thinking over the design and kind of programming that would need to go into it would be something I would not be able to do alone in a timely manner. That or expand a fantisy theme and flesh out my defense Idea of "the last gun" map I tossed up.
Cheers to the new competition, and double cheers to the people still hanging around.
you have to wait to death for players in the arcade lobby first
Yeah, as a map maker, it's very legit for hating blizzard give you more free assets.
And you can pretend that WC3 editor is as powerful as the SC2 one.
Oh come on guys, we're not that far off, at this point even LotV is pure fantasy - magical samurais fighting evil all-corrupting demon god while also gathering mythical artifacts from ancient times :3
I wonder if naming zealots "warriors", marines "dark knights" and zerglings "goblins" will pass a fantasy checklist. hmhmhm
3 months time tho, so little... But understandable cause Blizzcon.
Yes! You are so right!
We could do a George RR Martin and subvert every fantasy trope. Maybe make it a plot twist where it turns out the whole fantasy setting is a simulation or something.
I agree with Ducky. One thing I really didn't like about the SC2 campaigns is that the Protoss felt like characters from a fantasy story.
The opening cutscene, as you may recall, for SC1 was just a Protoss ship blowing up a Terran one in space - it was very sci-fi. In SC2, the Protoss are always talking about doom and prophecies and whatnot. And Zeratul was all decked out in fantasy armor. And it turned out Kerrigan was created to bring balance back to the
ForceUniverse...Anyway, you could probably make a pretty convincing fantasy world just using Protoss and maybe some Warcraft units. Use words like "prophecy," "artifact," "void," and "destiny," and then maybe throw in a Leviathan and call it a dragon and you're good!
While I'm glad that many agree that medieval/orc/magic != Fantasy, I would still greatly appreciate Blizzard defining the word Fantasy better. Contains an Orc, 30 % of assets are WoW/WC3 related, it is just totally obscure at this point for me.
That said, I'm not sure how you can describe a game that contains slimes, treants, treant geomancers, gargoyles, necromancers, wizards, knights, and white mages as not being fantasy. But the fact of the matter is that it has fantasy type things in it, but technology is extremely evident, and the greater deal of it is powered by energy generated by dumping crap into the water/soil. As I said, more a Final Fantasy VI kind of perspective, but less the magicite armor, espers getting harvested, etc.
Anyways, to that end, I need more clarification on the word Fantasy from Blizzard. As I am truly confused about what Fantasy really means to them.
@rutegar: Go
There were a SC2 blog explained about the prophecy things.
http://us.battle.net/sc2/en/blog/7646518
So they are still sci-fi.
Anyway, I bet you can still do fantasy maps with these "prophecy," "artifact," "void," and "destiny," things.
Somebody should do a steampunk fantasyesque map. That should qualify. Get those custom models ready!
Still no official Blizzard definition of fantasy I see. At this point could mean has a story, has magic, has at least 5 orcs, who knows. Clarification would really be nice here, as a lot of games with orcs, elves, medieval, magic, do not seem to be fantasy in any way, just those models happened to get used. IE, Mines and Magic, WoW Tower defense.
its probably just no-starcraft related
@Deadzergling: Go
Kind of hard to expect one, seeing as they've had exactly 1 day to consider it.
Yea this will kind of determine whether half my ideas will apply or not, so I hope we get an update and what will qualify as "fantasy".
I think it would be a good idea for Blizz to make an official statement about what qualifies as "Fantasy."
In the meantime, you can email them at [email protected] and ask about specifics. I sent them an email this morning and got a response late afternoon. I asked if a game featuring Terran units in a fantasy world against Warcraft units would be okay. They responded that it sounded like a risk and if another game was of equal quality but stuck to pure fantasy, it would be considered first.
So it's not as black and white as I imagined, but I would bet that asking them straight up would be the best way to know until they release some sort of official statement.
For me, personally, sci fi is about things that are technologically plausible but are based on a singular caveat (usually the availability of a vast power source, see Star Trek antimatter engines). Fantasy encomposses stuff that has no technological/scientific/engineering basis whatsoever. So things like Demons are more fantasy, whereas aliens wielding energy weapons is more sci fi. I would say the main defining thing would be the presence of magic.
there is hard sci-fi, soft sci-fi and fantasy. hard sci-fi is basically what arcance described. soft.sci-fi ignores (some) or interprets facts in a no sciencific way and fantasy totally ignores anything and anything is possible.
"Any sufficiently advanced technology is indistinguishable from magic", a mobile phone might be magic to a cave person.
I think you guys are going into way too geeky territory about what is fantasy and what isn't. Just make it similar to Warcraft.
But fantasy can be so much .. different than just orcs&elves. When saying fantasy one should be ready for even something like this.