(Cause clearly blizz top 10 pick from the 81 sucks)
Cruiser Command
Diablo: Mortal Shroud
Hive Keeper
Jet Craft
Mission Frontier
Mage Craft
Hover
Mad space
Space Platform Escape
Entropy TD (yeah this is my map haha)
I know its my taste and most people have different taste.
But at least I wasnt picking 8 minigames, cause minigames fun for all... (for at least 5 min)
(Btw I only play Space platform escape and Entropy TD these days)
I do feel that there were lots better maps that did not made it but there are a few that definitely are AWESOME maps on the top 10.
So good luck and get busy for next year I imagine there will be crazy maps that will blow our minds on the next one.
Just out of curiosity, what defines a game as being a "minigame?" Is it the length of a playthrough, or perhaps the scope of what the game achieves?
In my personal definition I'd describe my game StarDodgeBall as a minigame since it's simple PvP arena that only takes about 15 minutes to play through, but I'd classify my entry Airstrike more as a "real" game, as it has a campaign, PvP, and generally takes about half an hour to complete when played through without any setbacks. It's not a 40 hour campaign by any means, but by SC2 Arcade standards I'd say half an hour to an hour seems like a reasonable amount of time for a playthrough.
Although I do agree that your list has a lot more "professional" feeling games in it than Blizz's top 10, and I was definitely surprised at a few that weren't chosen by Blizz (ie Tessera).
(Cause clearly blizz top 10 pick from the 81 sucks)
Cruiser Command
Diablo: Mortal Shroud
Hive Keeper
Jet Craft
Mission Frontier
Mage Craft
Hover
Mad space
Space Platform Escape
Entropy TD (yeah this is my map haha)
I know its my taste and most people have different taste.
But at least I wasnt picking 8 minigames, cause minigames fun for all... (for at least 5 min)
(Btw I only play Space platform escape and Entropy TD these days)
Feel free to share your own top 10 pick here.
(the 81 list: https://bnetcmsus-a.akamaihd.net/cms/gallery/BD8KJYSATQ8S1402325496875.jpg )
No Tessera so Bounty could really start playing with Unity:D
Why wasnt War pigs in the contest btw?
What about the one that isn't a mini-game? Does it also suck?
@TheLostAzn: Go
Not really, for example I enjoy Hover too, thats in both 10, Its well made map, fun and replayable.
I disagree with a few of the selected games, but overall I think it's good enough.
I do feel that there were lots better maps that did not made it but there are a few that definitely are AWESOME maps on the top 10. So good luck and get busy for next year I imagine there will be crazy maps that will blow our minds on the next one.
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Just out of curiosity, what defines a game as being a "minigame?" Is it the length of a playthrough, or perhaps the scope of what the game achieves?
In my personal definition I'd describe my game StarDodgeBall as a minigame since it's simple PvP arena that only takes about 15 minutes to play through, but I'd classify my entry Airstrike more as a "real" game, as it has a campaign, PvP, and generally takes about half an hour to complete when played through without any setbacks. It's not a 40 hour campaign by any means, but by SC2 Arcade standards I'd say half an hour to an hour seems like a reasonable amount of time for a playthrough.
Although I do agree that your list has a lot more "professional" feeling games in it than Blizz's top 10, and I was definitely surprised at a few that weren't chosen by Blizz (ie Tessera).
rut
@rutegar: Go
I would say mini games that are micro only.