Ever image a RTS game based on WarCraft franchise?
I am proud to announce my forthcoming real-time strategy SC2 Mod in the World of Warcraft universe, WoW: Heroes of Azeroth! Based on prequel storyline of World of Warcraft, Heroes of Azeroth details the events leading up to the creation of the Alliance and Horde. For the first time ever, you will be able to witness firsthand the momentous events that predated World of Warcraft, as well as the origins of famous World of Warcraft figures such as Illidan Stormrage and Lady Sylvanas Windrunner. You will also meet a brand-new villain more insidious than any the land has seen: the death knight Arthas Menethil.
It even has EIGHT Campaign chapters! (Which is 4X of StarCraft II!)
As a SC2 mod, WoW: Heroes of Azeroth features a mix of battle tactics, resource management, and base building. The four playable factions offer different play styles that are based on each faction's strengths and weaknesses. Create dozens of units and buildings based on the colorful locations and denizens of World of Warcraft - it will be like experiencing a whole different side of Azeroth!
It's not just an RTS, it's RPS! (Role Play Strategy)
The brand-new addition of Heroes also ties in a key element of World of Warcraft: a powerful champion who advances in levels and gains equipment such as magical weapons and armor. As in World of Warcraft, the heroes have unique class abilities and skills. The heroes are also key figures in Warcraft lore, and they include the likes of Thrall, Kel'Thuzad, and Jaina Proudmoore. Heroes gain experience for each enemy they defeat, growing increasingly powerful as they lead your forces to victory!
Featuring deep yet accessible real-time-strategy gameplay, as well as abundant WoW lore, WoW: Heroes of Azeroth will provide endless hours of single-player and multiplayer gaming for World of Warcraft players as well as those StarCraft fans.
Story
It is six years before the beginning of the current struggle between the Alliance and the Horde. Since the brutal Second War between the orcs and humans ended nearly fifteen years prior, Azeroth had been enjoying a time of relative calm unusual throughout its volatile history. An uneasy peace settled over the land while the drums of war were silent. The kingdoms of men grew complacent in their victory, and the defeated orcish clans have been regrouping under the banner of a new visionary leader.
Now, a darker shadow has fallen over the world, threatening to extinguish all life - all hope. The drums of war play upon the winds once again - rising urgently toward the inevitable hour when the skies will rain fire - and the world will tremble before the coming of the Burning Legion. The Day of Judgment has come... and the Third War shall begin.
Features:
Four unique factions - humans, orcs, undead, and night elves - each armed with distinctive units, magical abilities, and weapons of war.
View the land of Azeroth from an entirely new top-down perspective!
Legendary Heroes have the ability to advance in level and learn new spells and abilities that will make them the core of your force.
Play as and interact with many key World of Warcraft personalities, such as Illidan, Sylvanas, and Thrall.
See many World of Warcraft locations in a whole new light, including Stratholme, Silvermoon City, the Plaguelands, Ashenvale, and Dustwallow Marsh.
Create bases made up of your favorite World of Warcraft buildings, such as the Lumber Mill, Stables, Farm, Blacksmith, and Gold Mine of Arathi Basin!
Create dozens of units based on World of Warcraft, including abominations, night elf huntresses, wisps, and orc shamans!
Compelling player-vs.-environment gameplay - kill monsters, known as "creeps," for experience, gold, and drops.
Intense player-vs.-player combat - battle human opponents on huge battlegrounds, where each person controls an entire army!
Special units, such as dwarven gryphon riders and troll batriders, can use flying mounts in Azeroth!
View the never-before-seen origins of the draenei and blood elves!
This mod also include a SC2 editor enchant mod that allows you to create your own WarCraft franchise maps for single-player as well as multiplayer battles - create your own Alterac Valley! - Which is the most important goal of the mod.
Wide screen, High res (support 3360x2100!)
Dynamic light environment based on SC2 engine!
The evil and Infamous trio: Smart Casting, Group Casting and Auto-Casting!
A max of 500 unit in a group!
Recreate the most popular StarCraft map (ever!) - Lost Temple - in WarCraft universe
Full multiplayer support bsased on StarCraft II Battle.net & Arcade!
It even has Lv 500 ETC! So it's absolutely legit!
More detail in development... Coming Soooooooon!
Race
Human
Relatively speaking, humanity is one of the world's youngest races. Unlike elves and dwarves, humans live brief lives full of change and strife.
Orc
The savage, green-skinned orcs are one of the most prolific races of the Warcraft world. Although few are aware of it, the orcs once cultivated a noble, shamanistic society on the world of Draenor.
Night Elf
The reclusive night elves were the first race to awaken in the World of Warcraft. These shadowy, immortal beings were the first to study magic and let it loose throughout the world over ten thousand years prior to the events of World of Warcraft.
Undead
The horrifying undead army called the Scourge consists of thousands of walking corpses, disembodied spirits, damned mortal men and insidious extra-dimensional entities.
This looks amazing! I'm so excited I haven't played a Warcraft strategy game since War2. Looks very high quality you've clearly put a lot of work into it!
Yeah, it's 15 years after the War2 Storyline. You will see some old WC2 figures like Uther the Lightbringer, Admiral Daelin Proudmoore, King Terenas, and Grom Hellscream.
The storyline is based on the official novel: Arthas, Rise of the Lich King and WoW COT instances: The Battle of Mount Hyjal + the Culling of Stratholme.
Should recommend this to non believers. Nice job on the normals as well and I wouldn't mind playing wc3 in sc2. I'm generally judging the graphics since that's my present interest so I could say that it could use some more graphical improvements but in this case there really is no need to unless you desire to add some more eye candy wich I wouldn't mind.
Just one silly request, can you add some flowers? Wc3 had small details like that aside from the grass, oh and don't forget about the rocks! Another thing I would like is to have lordaeron summer lighting environment, the ashenvale green one is getting boring and tiring to look at.
Ever image a RTS game based on WarCraft franchise?
I am proud to announce my forthcoming real-time strategy SC2 Mod in the World of Warcraft universe, WoW: Heroes of Azeroth! Based on prequel storyline of World of Warcraft, Heroes of Azeroth details the events leading up to the creation of the Alliance and Horde. For the first time ever, you will be able to witness firsthand the momentous events that predated World of Warcraft, as well as the origins of famous World of Warcraft figures such as Illidan Stormrage and Lady Sylvanas Windrunner. You will also meet a brand-new villain more insidious than any the land has seen: the death knight Arthas Menethil.
It even has EIGHT Campaign chapters! (Which is 4X of StarCraft II!)
As a SC2 mod, WoW: Heroes of Azeroth features a mix of battle tactics, resource management, and base building. The four playable factions offer different play styles that are based on each faction's strengths and weaknesses. Create dozens of units and buildings based on the colorful locations and denizens of World of Warcraft - it will be like experiencing a whole different side of Azeroth!
It's not just an RTS, it's RPS! (Role Play Strategy)
The brand-new addition of Heroes also ties in a key element of World of Warcraft: a powerful champion who advances in levels and gains equipment such as magical weapons and armor. As in World of Warcraft, the heroes have unique class abilities and skills. The heroes are also key figures in Warcraft lore, and they include the likes of Thrall, Kel'Thuzad, and Jaina Proudmoore. Heroes gain experience for each enemy they defeat, growing increasingly powerful as they lead your forces to victory!
Featuring deep yet accessible real-time-strategy gameplay, as well as abundant WoW lore, WoW: Heroes of Azeroth will provide endless hours of single-player and multiplayer gaming for World of Warcraft players as well as those StarCraft fans.
Story
It is six years before the beginning of the current struggle between the Alliance and the Horde. Since the brutal Second War between the orcs and humans ended nearly fifteen years prior, Azeroth had been enjoying a time of relative calm unusual throughout its volatile history. An uneasy peace settled over the land while the drums of war were silent. The kingdoms of men grew complacent in their victory, and the defeated orcish clans have been regrouping under the banner of a new visionary leader.
Now, a darker shadow has fallen over the world, threatening to extinguish all life - all hope. The drums of war play upon the winds once again - rising urgently toward the inevitable hour when the skies will rain fire - and the world will tremble before the coming of the Burning Legion. The Day of Judgment has come... and the Third War shall begin.
Features:
Race
Human
Relatively speaking, humanity is one of the world's youngest races. Unlike elves and dwarves, humans live brief lives full of change and strife.
Orc
The savage, green-skinned orcs are one of the most prolific races of the Warcraft world. Although few are aware of it, the orcs once cultivated a noble, shamanistic society on the world of Draenor.
Night Elf
The reclusive night elves were the first race to awaken in the World of Warcraft. These shadowy, immortal beings were the first to study magic and let it loose throughout the world over ten thousand years prior to the events of World of Warcraft.
Undead
The horrifying undead army called the Scourge consists of thousands of walking corpses, disembodied spirits, damned mortal men and insidious extra-dimensional entities.
Creeps in the Screenshot are just Place-Holder. They will become WoW-Style Plaguelands when the Mod release!
This looks amazing! I'm so excited I haven't played a Warcraft strategy game since War2. Looks very high quality you've clearly put a lot of work into it!
High five with you!
Yeah, it's 15 years after the War2 Storyline. You will see some old WC2 figures like Uther the Lightbringer, Admiral Daelin Proudmoore, King Terenas, and Grom Hellscream.
The storyline is based on the official novel: Arthas, Rise of the Lich King and WoW COT instances: The Battle of Mount Hyjal + the Culling of Stratholme.
This is awesome. Hats off to you, Renee.
Looks like too much trouble for an april's fools, but I'm still suspicious.
ground textures and overall textures needs some work done better
In our China, YOU ARE NOT ALLOWED TO QUESTION LV 500 ETC!
Unfortunately, High Tinker Mekkatorque is toooo short, so that he can't make it into the top-down perspective Camera.
Which is sorry for his fans :(
fun 10/10 so cool must play
It looks very nice. Nothing beats original models and content.
Should recommend this to non believers. Nice job on the normals as well and I wouldn't mind playing wc3 in sc2. I'm generally judging the graphics since that's my present interest so I could say that it could use some more graphical improvements but in this case there really is no need to unless you desire to add some more eye candy wich I wouldn't mind.
Not sure if April Fool's, if it is, gotta commend ya on the effort. :P But if not...takemymoney.jpg
I've played warcraft 3 and dota so much that i sometimes see those models when sleeping. Need some freshness.. imho.
Just one silly request, can you add some flowers? Wc3 had small details like that aside from the grass, oh and don't forget about the rocks! Another thing I would like is to have lordaeron summer lighting environment, the ashenvale green one is getting boring and tiring to look at.
Nice one though, you had me confused for a second.