I used to be huge into bounding and even got into making em.as well... .. I know this new engine is much more complex but I wanna give it a try. I understand bounding is not what it used to be. On that note I wanna take it to a whole different level. Have a few questions though.
1. Can I use scmdraft2 and starforge for sc2. I know I.cant us xtra editor.
2. I have a concept a good one but how deep does galaxy let me go? Give examples.
3. My concept is Forest Gump bound. With tons of audio.. for instance its about forest running backn into.the jungle to find bubba so I want to open with... "but I gotta find bubba" and when you loose a life... "right in the bottock".... and an expamsion to a number 2 or I thought of.. using a series of bounds to.plot the movie... starting at childhood... run forest run up to my vietnam bubba concept..
any feedback helps and... if anybody wantz to join on the concept to make this even better I csn co op map... I did a few with LTsarge99 on sc1 and a couple.with L337
Even better 4 different bounds on 2 map... from his childhood to alabama to vietnam to his run across rhe country... 10 obs each... and a few mini games inbebetween
I used to be huge into bounding and even got into making em.as well... .. I know this new engine is much more complex but I wanna give it a try. I understand bounding is not what it used to be. On that note I wanna take it to a whole different level. Have a few questions though.
1. Can I use scmdraft2 and starforge for sc2. I know I.cant us xtra editor.
2. I have a concept a good one but how deep does galaxy let me go? Give examples.
3. My concept is Forest Gump bound. With tons of audio.. for instance its about forest running backn into.the jungle to find bubba so I want to open with... "but I gotta find bubba" and when you loose a life... "right in the bottock".... and an expamsion to a number 2 or I thought of.. using a series of bounds to.plot the movie... starting at childhood... run forest run up to my vietnam bubba concept..
any feedback helps and... if anybody wantz to join on the concept to make this even better I csn co op map... I did a few with LTsarge99 on sc1 and a couple.with L337
1. No you cannot, they aren't really necessary now anyways, editor gives you all they gave you and more.
2. Hard to say without knowing what you really trying to do, you can go infinitely more deep with the new editor than the original ever let you though. Could make the most complicated bound of all time if you wanted.
3. Can definitely do this, I'm not sure who wants to re-live forest gump's jungle running days, but definitely well within reach with the editor.
Even better 4 different bounds on 2 map... from his childhood to alabama to vietnam to his run across rhe country... 10 obs each... and a few mini games inbebetween
Yea, you can do this too. Could probably it all in one map though if you are clever though. Scaling and camera adjusting can be your friend here.
Squaring terrain is hard... and it doesnt lock to grid....so if your not careful drawing a straight line is impossible
.. but my friend I have a million ideas to make this the most well rounded in depth arcade game ever made almost to tell a story.. cutways... animations... sound bits renactments... put together with a challenging bound
I used to be huge into bounding and even got into making em.as well... .. I know this new engine is much more complex but I wanna give it a try. I understand bounding is not what it used to be. On that note I wanna take it to a whole different level. Have a few questions though.
1. Can I use scmdraft2 and starforge for sc2. I know I.cant us xtra editor.
2. I have a concept a good one but how deep does galaxy let me go? Give examples.
3. My concept is Forest Gump bound. With tons of audio.. for instance its about forest running backn into.the jungle to find bubba so I want to open with... "but I gotta find bubba" and when you loose a life... "right in the bottock".... and an expamsion to a number 2 or I thought of.. using a series of bounds to.plot the movie... starting at childhood... run forest run up to my vietnam bubba concept..
any feedback helps and... if anybody wantz to join on the concept to make this even better I csn co op map... I did a few with LTsarge99 on sc1 and a couple.with L337
Even better 4 different bounds on 2 map... from his childhood to alabama to vietnam to his run across rhe country... 10 obs each... and a few mini games inbebetween
1 map*
@madhatta21: Go
1. No you cannot, they aren't really necessary now anyways, editor gives you all they gave you and more.
2. Hard to say without knowing what you really trying to do, you can go infinitely more deep with the new editor than the original ever let you though. Could make the most complicated bound of all time if you wanted.
3. Can definitely do this, I'm not sure who wants to re-live forest gump's jungle running days, but definitely well within reach with the editor.
Yea, you can do this too. Could probably it all in one map though if you are clever though. Scaling and camera adjusting can be your friend here.
Squaring terrain is hard... and it doesnt lock to grid....so if your not careful drawing a straight line is impossible .. but my friend I have a million ideas to make this the most well rounded in depth arcade game ever made almost to tell a story.. cutways... animations... sound bits renactments... put together with a challenging bound
i think theirs a legacy import but i doubt starforge will import properly since starforge maps have no real cliff edges.