I am having an issue where because of my dependency setup the damage values are being overlapped by the armor icon frame as shown below
Dependency setup for reference (there are things i require from the warcraft classic system dependency that requires it to be on top or the editor can not load it)
I assume whats happening is the warcraft 3 hero panel layout is being used instead of the Starcraft 2 hero panel layout.
Personally i have tried messing with the ui layout editor but i am clueless on it.
Essentially i am looking for help to find a solution to this issue, if anyone can help with one of these potential outcomes that would be much appreciated: 1. Replacing the warcraft 3 hero panel layout with the starcraft 2 hero panel layout. 2. Moving the Weapon icon frame (the parent to the armor icon frame) up a few pixels and then the armor icon frame down a few pixels to remove the overlap 3. Removing the Armor icon frame entirely as it is not required for me.
Was able to find a solution by investigating into this method:
"2. Moving the Weapon icon frame (the parent to the armor icon frame) up a few pixels and then the armor icon frame down a few pixels to remove the overlap"
Ended up having to copy the entire "InfoPaneHeroTemplate" ui layout and create a new template editing the weapon and armor icons offsets. Then making a custom UIlayout that is just a copy of the "InfoPaneHero" ui frame the "InfoPanel" Layout but referenced the new template i just made for it.
Result: Damage got moved up a tad so there was room for Armor to be moved down. No more overlapping damage.
Again. this is only an issue if you use the Warcraft Classic System dependency.