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For some reason, I just can't seem to move the time panel and the Battle.net button. Here's my sc2layout:
<Frame type="Frame" name="GameUI/UIContainer/FullscreenUpperContainer" file="GameUI"> <Frame type="TimePanel" name="TimePanel" file="GameUI"> <Anchor side="Left" relative="$parent" pos="Min" offset="20"/> <Anchor side="Bottom" relative="$parent" pos="Max" offset="-453"/> <Anchor side="Top" relative="$this" pos="Min" offset="0"/> <Anchor side="Right" relative="$this" pos="Max" offset="0"/> </Frame> </Frame> <Frame type="Frame" name="GameUI/UIContainer/ConsoleUIContainer" file="GameUI"> <Frame type="Image" name="BattleNetButtonMicrophoneFrameImage" file="GameUI"> <Anchor side="Left" relative="$parent" pos="Min" offset="150"/> <Anchor side="Bottom" relative="$parent" pos="Max" offset="-453"/> <Anchor side="Top" relative="$this" pos="Min" offset="0"/> <Anchor side="Right" relative="$this" pos="Max" offset="0"/> </Frame> </Frame> </Desc>
This is in conjunction with moving and re-sizing the mini-map. That I have no problems with.
EDIT: I fixed the BNet panel.
Also, this is what I mean about the time panel: The panel in the red box should either be in the green box or disappear.
that's not the timepanel. it's the missiontimepanel: <Frame type='MissionTimePanel' name='GameUI/UIContainer/ConsoleUIContainer/MissionTimePanel' file='GameUI'>
@Helral: Go
Thank you, O great sage of the .sc2layout files. I had long searched but my arduous journey proved to be in vain... until now. XD
@Drakken255: Go
Isn't support for this gonna be ended soon? Why are people still doing this UI stuff.
Quote from grenegg: Go@Drakken255: Go Isn't support for this gonna be ended soon? Why are people still doing this UI stuff.
support of SC2Layout files override method won't be ended. usage of the file replacement method for SC2Layout files will be ended.
For some reason, I just can't seem to move the time panel and the Battle.net button. Here's my sc2layout:
<Frame type="Frame" name="GameUI/UIContainer/FullscreenUpperContainer" file="GameUI">
<Frame type="TimePanel" name="TimePanel" file="GameUI">
<Anchor side="Left" relative="$parent" pos="Min" offset="20"/>
<Anchor side="Bottom" relative="$parent" pos="Max" offset="-453"/>
<Anchor side="Top" relative="$this" pos="Min" offset="0"/>
<Anchor side="Right" relative="$this" pos="Max" offset="0"/>
</Frame>
</Frame>
<Frame type="Frame" name="GameUI/UIContainer/ConsoleUIContainer" file="GameUI">
<Frame type="Image" name="BattleNetButtonMicrophoneFrameImage" file="GameUI">
<Anchor side="Left" relative="$parent" pos="Min" offset="150"/>
<Anchor side="Bottom" relative="$parent" pos="Max" offset="-453"/>
<Anchor side="Top" relative="$this" pos="Min" offset="0"/>
<Anchor side="Right" relative="$this" pos="Max" offset="0"/>
</Frame>
</Frame>
</Desc>
This is in conjunction with moving and re-sizing the mini-map. That I have no problems with.
EDIT: I fixed the BNet panel.
Also, this is what I mean about the time panel:
The panel in the red box should either be in the green box or disappear.
that's not the timepanel. it's the missiontimepanel:
<Frame type='MissionTimePanel' name='GameUI/UIContainer/ConsoleUIContainer/MissionTimePanel' file='GameUI'>
@Helral: Go
Thank you, O great sage of the .sc2layout files. I had long searched but my arduous journey proved to be in vain... until now. XD
@Drakken255: Go
Isn't support for this gonna be ended soon? Why are people still doing this UI stuff.
support of SC2Layout files override method won't be ended.
usage of the file replacement method for SC2Layout files will be ended.