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I have simply layout with custom image
<?xml version="1.0" encoding="utf-8" standalone="yes"?> <Desc> <Frame type="ConsolePanel" name="GameUI/UIContainer/ConsolePanel" file="GameUI"> <Frame type="Image" name="BlackBackground1"> <Anchor side="Bottom" relative="$parent" pos="Max" offset="0"/> <Anchor side="Top" relative="$parent" pos="Max" offset="-392"/> <Anchor side="Left" relative="$parent" pos="Min" offset="0"/> <Anchor side="Right" relative="$parent" pos="Min" offset="656"/> <Texture val="Assets/Textures/BlackBackground1.dds"/> <Visible val="true"/> </Frame> </Frame> </Desc>
How can i get access to "BlackBackground1" to change its texture via triggers?
@Dzuke911: Go
You could try Hookup Standard Dialog Item.
The path you would use would be "UIContainer/ConsolePanel/BlackBackground1", the type would be image.
I have simply layout with custom image
How can i get access to "BlackBackground1" to change its texture via triggers?
@Dzuke911: Go
You could try Hookup Standard Dialog Item.
The path you would use would be "UIContainer/ConsolePanel/BlackBackground1", the type would be image.