Now that I finally succeeded with setting up a custom minimap background image, I've got some annoying issues with scaling.
What I want:
I've got one Minimap.tga background image (see picture below on the left!). This will be my ingame Minimap (already works).
Now I want the background image (see picture below on the right) to perfectly fit around the minimap.tga.
It works perfectly in Photoshop, but ingame there is some weird scaling of the minimap, so the borders of the minimap picture don't fit the borders of the right picture (added with dialogs).
what I already tried:
Minimap.tga in resolutions of 256x256, 291x286, 395x327 in combination with various resolutions in the Minimap-Layout-File.
Someone got an idea or somebody knows how the minimap scaling works in general?
thanks for your answer! It is damn good to know how to fit the minimap in size and therefore solves some part of my problem.
The only problem with that method is, that if I'm cutting off edges, the minimap will fit in size but not in pattern. Take my example picture. Assuming I make the minimap picture larger, I would have to know how much of the edges will be cut off, or otherwise the horizontal lines (wooden pattern) won't fit with the frame :(.
Do you know how much will be cut off? Or what is the default size/scale of the minimap picture? If I knew that, I possibly could calculate the required size of the image and the frame.