When making changes to Anchors and then checking in-game they're fine, but once I close the UI Module the values reset to what they previously were. The values are only changed in-game, within the UI Module the values are correct. In order to fix this, I have to re-open the UI Module, set them to different values, save, switch them back to what they should be, save, and then they work again.
The ui editor is kinda weird yes, if you edit one UI file, test it and then switch to another you won't see the previous changes.
To fix that I usually make sure to first commit the xml changes and save them before testing so I never need to restart the game. If it's not working I just copy paste the content again, forcing the xml parser to parse the code again.
If you just use the test button you may experience this bug often.
P.S.
I always work on external text files and I copy paste everything in the editor when I need to test
When making changes to Anchors and then checking in-game they're fine, but once I close the UI Module the values reset to what they previously were. The values are only changed in-game, within the UI Module the values are correct. In order to fix this, I have to re-open the UI Module, set them to different values, save, switch them back to what they should be, save, and then they work again.
Weird bug, anyone else experiencing this?
The ui editor is kinda weird yes, if you edit one UI file, test it and then switch to another you won't see the previous changes.
To fix that I usually make sure to first commit the xml changes and save them before testing so I never need to restart the game. If it's not working I just copy paste the content again, forcing the xml parser to parse the code again.
If you just use the test button you may experience this bug often.
P.S.
I always work on external text files and I copy paste everything in the editor when I need to test