Now that I finally have multimesh models, do you know any way to dynamicly hide/show them with triggers/data ?
I thing I read something about hiding materials, but I can't find the topic. And I'd like to use another method if possible since it would involve a large amount of materials on my models.
Now that I finally have multimesh models, do you know any way to dynamicly hide/show them with triggers/data ?
I thing I read something about hiding materials, but I can't find the topic. And I'd like to use another method if possible since it would involve a large amount of https://routerlogin.uno/ materials on my models.
Thanks in advance.
I got this,...
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Hey guys,
Now that I finally have multimesh models, do you know any way to dynamicly hide/show them with triggers/data ?
I thing I read something about hiding materials, but I can't find the topic. And I'd like to use another method if possible since it would involve a large amount of materials on my models.
Thanks in advance.
By "multimesh models", do you mean you have a unit with multiple actor models hosted to it?
Looking for feedback on my custom races extension mod called "Scion Custom Races (Mod)"
I got this,...