Is there any way to use a trigger to change the valid targets of a behavior or effect?
What I'm trying to do is use triggers to change what units can be targeted by a Hive Mind Emulator. I can't just use the data editor, as this will change https://xender.vip/ throughout the campaign depending on a player's actions (i.e. loaded from bank data).
Is there any way to use a trigger to change the valid targets of a behavior or effect?
What I'm trying to do is use triggers to change what units can be targeted by a Hive Mind Emulator. I can't just use the data editor, as this will change https://xender.vip/ throughout the campaign depending on a player's actions (i.e. loaded from bank data).
https://omegle.onl/
Thank you for your help.
Hello,
You can make it with Data Editor (and you can make lots !).
What you need to know :
A) To make it simple :
You load your bank in triggers and apply the correct Behavior to your Hive Mind Emulator.
Duplicate your Behavior and Effects and change filters.
B) If you really want to do something more complex without duplication :
Use a "Switch" Effect : Validators checking filters will allow or prevent cases Effects to execute.
---
To link your bank values to data :
I personally use Upgrades (I call them "ScriptUtility"). They are upgrades that does no effect.
You set them to 0 or 1 depending on your bank values.
Then you do what you want to in triggers.
Have a nice day !